OpenGL isn't required to use DRM rendernodes. The following patches
uses it for 2d resources for ex.

Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
---
 util/Makefile.objs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/util/Makefile.objs b/util/Makefile.objs
index 9206878dec..657d59df3f 100644
--- a/util/Makefile.objs
+++ b/util/Makefile.objs
@@ -53,6 +53,6 @@ util-obj-y += systemd.o
 util-obj-y += iova-tree.o
 util-obj-$(CONFIG_INOTIFY1) += filemonitor-inotify.o
 util-obj-$(CONFIG_LINUX) += vfio-helpers.o
-util-obj-$(CONFIG_OPENGL) += drm.o
+util-obj-$(CONFIG_LINUX) += drm.o
 
 stub-obj-y += filemonitor-stub.o
-- 
2.21.0.777.g83232e3864


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