On Sun, May 15, 2011 at 2:14 PM, Aurelien Jarno <aurel...@aurel32.net> wrote: > On Sun, May 15, 2011 at 02:03:40PM +0300, Blue Swirl wrote: >> On Sun, May 15, 2011 at 12:27 PM, Laurent Desnogues >> <laurent.desnog...@gmail.com> wrote: >> > On Sun, May 15, 2011 at 9:15 AM, Blue Swirl <blauwir...@gmail.com> wrote: >> >> On Sun, May 15, 2011 at 1:04 AM, Aurelien Jarno <aurel...@aurel32.net> >> >> wrote: >> >>> On Sun, May 15, 2011 at 12:52:35AM +0300, Blue Swirl wrote: >> >>>> On Sun, May 15, 2011 at 12:16 AM, Aurelien Jarno <aurel...@aurel32.net> >> >>>> wrote: >> >>>> > On Sat, May 14, 2011 at 10:35:20PM +0300, Blue Swirl wrote: >> > [...] >> >>>> > The env register is used very often (basically for every load/store, >> >>>> > but >> >>>> > also a lot of helpers), so it makes sense to reserve a register for >> >>>> > it. >> >>>> > >> >>>> > For what I understand from your patch series, you prefer to pass this >> >>>> > register explicitly to TCG functions. This basically means this TCG >> >>>> > global will be loaded to host register as soon as it is used, but also >> >>>> > regularly, as globals are saved back to their canonical location >> >>>> > before >> >>>> > an helper or a load/store. >> >>>> > >> >>>> > So it seems that this patch series will just allowing the "env >> >>>> > register" >> >>>> > to change over time, though it will not spare one more register for >> >>>> > the >> >>>> > TCG code, and it will emit longer TCG code to regularly reload the env >> >>>> > global into a host register. >> >>>> >> >>>> But there will be one more register available in some cases. In other >> >>> >> >>> Inside the TCG code, it will basically happens very rarely, given >> >>> load/store are really the most used instructions, and they need to load >> >>> the env register. >> >> >> >> Not exactly, from a sample run with -d op_opt: >> >> $ egrep -v -e '^$' -v -e 'OP after' -v -e ' end' -v -e 'Search PC' >> >> /tmp/qemu.log | awk '{print $1}' | sort | uniq -c|sort -rn >> >> 1673966 movi_i32 >> >> 653931 ld_i32 >> >> 607432 mov_i32 >> >> 428684 st_i32 >> >> 326878 movi_i64 >> >> 308626 add_i32 >> >> 283186 call >> >> 256817 exit_tb >> >> 207232 nopn >> >> 189388 goto_tb >> >> 122398 and_i32 >> >> 117997 shr_i32 >> >> 89107 qemu_ld32 >> >> 82926 set_label >> >> 82713 brcond_i32 >> >> 67169 qemu_st32 >> >> 55109 or_i32 >> >> 46536 ext32u_i64 >> >> 44288 xor_i32 >> >> 38103 sub_i32 >> >> 26361 shl_i32 >> >> 23218 shl_i64 >> >> 23218 qemu_st64 >> >> 23218 or_i64 >> >> 20474 shr_i64 >> >> 20445 qemu_ld64 >> >> 11161 qemu_ld8u >> >> 10409 qemu_st8 >> >> 5013 qemu_ld16u >> >> 3795 qemu_st16 >> >> 2776 qemu_ld8s >> >> 1915 sar_i32 >> >> 1414 qemu_ld16s >> >> 839 not_i32 >> >> 579 setcond_i32 >> >> 213 br >> >> 42 ext32s_i64 >> >> 30 mul_i64 >> > >> > Unless I missed something, this doesn't show the usage of >> > ld/st per TB, which is what Aurélien was looking for if I >> > understood correctly. All I can say is that you had at >> > most 256817 TB's and 234507 qemu_ld/st, so about one per >> > TB. >> >> The question was ratio of loads/stores to other instructions. The >> statistics are not per TB. There were about 174880 TBs. >> >> > Anyway I must be thick, because I fail to see how >> > generated code could access guest CPU registers without a >> > pointer to the CPU env :-) >> > >> > IIUC the SPARC translator uses ld_i32/st_i32 mainly for >> > accessing the guest CPU registers, which due to register >> > windows is held in a dedicated global temp. Is that >> > correct? If so this is kind of hiding accesses to the >> > CPU env; all other targets read/write registers by using >> > CPU env (through the use global temps in most cases). >> > >> > So I think most (if not almost all) TB will need a pointer >> > to CPU env, which is why I think Aurélien's proposal to >> > keep a dedicated register that'd be loaded in the prologue >> > is the only way to not degrade performance of the >> > generated code (I'd add that this dedicated register >> > should be the one defined by the ABI as holding the first >> > parameter value, if that's possible; I'm afraid this is >> > not necessarily a good idea). >> >> CPU env will be used, but the register could be made available for >> other uses too. >> > > What other uses? It is needed for almost every TB, so there is not other > possible use. Let's take an example, a simple TB from mips on x86_64: > > | IN: start_kernel > | 0x80510958: jal 0x8051d50c > | 0x8051095c: nop > | > | OP after liveness analysis: > | movi_i32 ra,$0x80510960 > | movi_i32 PC,$0x8051d50c > | exit_tb $0x0 > | end > > | OUT: [size=28] > | 0x40f22960: mov $0x80510960,%ebp > | 0x40f22965: mov %ebp,0x7c(%r14) > | 0x40f22969: mov $0x8051d50c,%ebp > | 0x40f2296e: mov %ebp,0x80(%r14) > | 0x40f22975: xor %eax,%eax > | 0x40f22977: jmpq 0x115042e > > x86_64 uses r14 as TCG_AREG0. Despite the instructions being quite > simple (only 2 movi_i32), the resulting code makes 2 access to env to > save the two registers. Having to reload the env pointer each time to a > register would clearly increase the size of this TB.
I don't think TCG would be that simple, instead the pointer would be loaded only once in this case. > Another question, imagine env is not in a register anymore. What kind of > code do you plan to use to load the env pointer into a register? This is > something we need to know to evaluate the cost of not having a fixed > register for env withing the TCG code. The prologue could save it to the first temp dedicated for this.