On 11/4/19 6:27 AM, Max Reitz wrote: > On 04.11.19 12:21, Max Reitz wrote: >> On 01.11.19 16:42, John Snow wrote: >>> Hi, in one of my infamously unreadable and long status emails, I >>> mentioned possibly wanting to copy allocation data into bitmaps as a way >>> to enable users to create (external) snapshots from outside of the >>> libvirt/qemu context. >>> >>> (That is: to repair checkpoints in libvirt after a user extended the >>> backing chain themselves, you want to restore bitmap information for >>> that node. Conveniently, this information IS the allocation map, so we >>> can do this.) >>> >>> It came up at KVM Forum that we probably do want this, because oVirt >>> likes the idea of being able to manipulate these chains from outside of >>> libvirt/qemu. >>> >>> Denis suggested that instead of a new command, we can create a special >>> name -- maybe "#ALLOCATED" or something similar that can never be >>> allocated as a user-defined bitmap name -- as a special source for the >>> merge command. >>> >>> You'd issue a merge from "#ALLOCATED" to "myBitmap0" to copy the current >>> allocation data into "myBitmap0", for instance. >> >> Sounds fun, but is there actually any use for this if the only purpose >> is to work as a source for merge? >> >> I mean, it would be interesting if it worked exactly like a perma-RO >> pseudo-bitmap that whenever you try to get data from it performs a >> block-status call. But as you say, that would probably be too slow, and >> it would take a lot of code modifications, so I wonder if there is >> actually any purpose for this. >> >>> Some thoughts: >>> >>> - The only commands where this pseudo-bitmap makes sense is merge. >>> enable/disable/remove/clear/add don't make sense here. >>> >>> - This pseudo bitmap might make sense for backup, but it's not needed; >>> you can just merge into an empty/enabled bitmap and then use that. >>> >>> - Creating an allocation bitmap on-the-fly is probably not possible >>> directly in the merge command, because the disk status calls might take >>> too long... >>> >>> Hm, actually, I'm not sure how to solve that one. Merge would need to >>> become a job (or an async QMP command?) or we'd need to keep an >>> allocation bitmap object around and in-sync. I don't really want to do >>> either, so maybe I'm missing an obvious/better solution. >> >> All of what you wrote in this mail makes me think it would make much >> more sense to just add a “block-dirty-bitmap-create-from” job with an >> enum of targets. (One of which would be “allocated-blocks”.) Sounds good. (What are the other targets? Questions-for-later?) > > I forgot to add that of course the advantage of a pseudo-bitmap would be > that it’s always up to date, but as you said, it would be slow to query > (and it might even yield, which isn’t what callers expect) and at least > for block allocation, it seems unnecessary to me (because writes will > keep the new bitmap created from allocated-blocks up-to-date). > > Max > Who knows what's happened in the month since I've been gone, but I think I agree completely with your assessment. In our meeting with Denis it seemed like it was the optimal thing to make a pseudo-bitmap for merge so we didn't have to add a new command, but I think it's clear that the async properties are going to prohibit that nice solution and we will indeed need a job. --js