On 3/12/20 7:58 AM, LIU Zhiwei wrote:
> +
> +/* Vector Floating-Point Merge Instruction */
> +static bool opfvf_vfmerge_check(DisasContext *s, arg_rmrr *a)
> +{
> + return (vext_check_isa_ill(s, RVV) &&
> + vext_check_overlap_mask(s, a->rd, a->vm, false) &&
> + vext_check_reg(s, a->rd, false) &&
> + vext_check_reg(s, a->rs2, false) &&
> + ((a->vm == 0) || (a->rs2 == 0)) &&
> + (s->sew != 0));
> +}
> +GEN_OPFVF_TRANS(vfmerge_vfm, opfvf_vfmerge_check)
Similar comments as for integer merge, using tcg_gen_gvec_dup_i64 for
unpredicated merges.
In fact, there's no reason at all to define a helper function for this one. I
would expect you do be able to use the exact same helpers as for the integer
merges.
r~