+void qxl_spice_update_area_async(PCIQXLDevice *qxl, uint32_t surface_id,
+ struct QXLRect *area, struct QXLRect *dirty_rects,
+ uint32_t num_dirty_rects, uint32_t
clear_dirty_region,
+ int async)
+{
+ if (async) {
+ qxl->ssd.worker->update_area_async(qxl->ssd.worker, surface_id, area,
dirty_rects,
+ num_dirty_rects, clear_dirty_region, 0);
Fails to build with older libspice.
+ } else {
+ qxl->ssd.worker->update_area(qxl->ssd.worker, surface_id, area,
dirty_rects,
+ num_dirty_rects, clear_dirty_region);
+ }
+}
void qxl_spice_update_area(PCIQXLDevice *qxl, uint32_t surface_id,
struct QXLRect *area, struct QXLRect *dirty_rects,
uint32_t num_dirty_rects, uint32_t
clear_dirty_region)
{
- qxl->ssd.worker->update_area(qxl->ssd.worker, surface_id, area,
dirty_rects,
- num_dirty_rects, clear_dirty_region);
+ qxl_spice_update_area_async(qxl, surface_id, area, dirty_rects,
+ num_dirty_rects, clear_dirty_region, 0);
}
Pretty pointless wrapper IMHO.
-void qxl_spice_destroy_surface_wait(PCIQXLDevice *qxl, uint32_t id)
+static void qxl_spice_destroy_surface_wait_complete(PCIQXLDevice *qxl)
{
qemu_mutex_lock(&qxl->track_lock);
- PANIC_ON(id>= NUM_SURFACES);
- qxl->ssd.worker->destroy_surface_wait(qxl->ssd.worker, id);
- qxl->guest_surfaces.cmds[id] = 0;
+ qxl->guest_surfaces.cmds[qxl->io_data.surface_id] = 0;
I'd suggest to pass in the surface id as argument instead.
qxl->guest_surfaces.count--;
qemu_mutex_unlock(&qxl->track_lock);
}
+static void qxl_spice_destroy_surface_wait_async(PCIQXLDevice *qxl, uint32_t
id, int async)
+{
+ qxl->io_data.surface_id = id;
+ if (async) {
+ qxl->ssd.worker->destroy_surface_wait_async(qxl->ssd.worker, id, 0);
+ } else {
+ qxl->ssd.worker->destroy_surface_wait(qxl->ssd.worker, id);
+ qxl_spice_destroy_surface_wait_complete(qxl);
qxl_spice_destroy_surface_wait_complete(qxl, id);
+ }
+}
+
void qxl_spice_loadvm_commands(PCIQXLDevice *qxl, struct QXLCommandExt *ext,
uint32_t count)
{
@@ -171,15 +193,29 @@ void qxl_spice_reset_memslots(PCIQXLDevice *qxl)
qxl->ssd.worker->reset_memslots(qxl->ssd.worker);
}
-void qxl_spice_destroy_surfaces(PCIQXLDevice *qxl)
+static void qxl_spice_destroy_surfaces_complete(PCIQXLDevice *qxl)
{
qemu_mutex_lock(&qxl->track_lock);
- qxl->ssd.worker->destroy_surfaces(qxl->ssd.worker);
memset(&qxl->guest_surfaces.cmds, 0, sizeof(qxl->guest_surfaces.cmds));
qxl->guest_surfaces.count = 0;
qemu_mutex_unlock(&qxl->track_lock);
}
+static void qxl_spice_destroy_surfaces(PCIQXLDevice *qxl)
+{
+ qxl->ssd.worker->destroy_surfaces(qxl->ssd.worker);
+ qxl_spice_destroy_surfaces_complete(qxl);
+}
+
+static void qxl_spice_destroy_surfaces_async(PCIQXLDevice *qxl, int async)
+{
+ if (async) {
+ qxl->ssd.worker->destroy_surfaces_async(qxl->ssd.worker, 0);
+ } else {
+ qxl_spice_destroy_surfaces(qxl);
+ }
+}
I'd combine those into one function simliar to
qxl_spice_destroy_surface_wait_async (and we don't need the _async
suffix if we have a single version only which gets passed in async as
argument).
+
void qxl_spice_reset_image_cache(PCIQXLDevice *qxl)
{
qxl->ssd.worker->reset_image_cache(qxl->ssd.worker);
@@ -706,6 +742,38 @@ static int interface_flush_resources(QXLInstance *sin)
return ret;
}
+static void qxl_add_memslot_complete(PCIQXLDevice *d);
+static void qxl_create_guest_primary_complete(PCIQXLDevice *d);
+
+/* called from spice server thread context only */
+static void interface_async_complete(QXLInstance *sin, uint64_t cookie)
+{
+ PCIQXLDevice *qxl = container_of(sin, PCIQXLDevice, ssd.qxl);
+ uint32_t current_async;
+
+ qemu_mutex_lock(&qxl->async_lock);
+ current_async = qxl->current_async;
+ qxl->current_async = QXL_UNDEFINED_IO;
+ qemu_mutex_unlock(&qxl->async_lock);
I'd tend to use the cookie to pass that information (also the stuff in
io_data).
-static void qxl_add_memslot(PCIQXLDevice *d, uint32_t slot_id, uint64_t delta)
+static void qxl_add_memslot_complete(PCIQXLDevice *d)
I think it isn't needed to move that to the completion callback. Memory
slots can be created and destroyed with I/O commands only, so there is
no need to care about the ordering like we have to with surfaces.
qemu_mutex_init(&qxl->track_lock);
+ qemu_mutex_init(&qxl->async_lock);
Do we really need two locks?
When passing info via cookie, doesn't the need for the async lock go
away completely?
index af10ae8..b7bc0de 100644
--- a/ui/spice-display.c
+++ b/ui/spice-display.c
@@ -62,6 +62,20 @@ void qemu_spice_rect_union(QXLRect *dest, const QXLRect *r)
dest->right = MAX(dest->right, r->right);
}
+int qemu_spice_supports_async(SimpleSpiceDisplay *ssd)
+{
+ return (ssd->worker->major_version> 3 ||
+ (ssd->worker->major_version == 3&& ssd->worker->minor_version>=
1));
+}
Doing a runtime check here is pointless, just use
#if SPICE_INTERFACE_QXL_MINOR >= 1
...
#endif
void qemu_spice_create_primary_surface(SimpleSpiceDisplay *ssd, uint32_t id,
QXLDevSurfaceCreate *surface)
{
ssd->worker->create_primary_surface(ssd->worker, id, surface);
}
+void qemu_spice_destroy_primary_surface_async(SimpleSpiceDisplay *ssd,
uint32_t id, int async)
+{
+ if (async) {
+ ssd->worker->destroy_primary_surface_async(ssd->worker, id, 0);
+ } else {
+ qemu_spice_destroy_primary_surface(ssd, id);
+ }
+}
Like for all others: one only please.
cheers,
Gerd