On Mittwoch, 19. August 2020 08:29:39 CEST Geoffrey McRae wrote: > This change registers a bottom handler to close the JACK client > connection when a server shutdown signal is recieved. Without this > libjack2 attempts to "clean up" old clients and causes a use after free > segfault. > > Signed-off-by: Geoffrey McRae <ge...@hostfission.com> > ---
Looks much better now, but ... > audio/jackaudio.c | 29 ++++++++++++++++++++--------- > 1 file changed, 20 insertions(+), 9 deletions(-) > > diff --git a/audio/jackaudio.c b/audio/jackaudio.c > index 72ed7c4929..b0da5cd00b 100644 > --- a/audio/jackaudio.c > +++ b/audio/jackaudio.c > @@ -25,6 +25,7 @@ > #include "qemu/osdep.h" > #include "qemu/module.h" > #include "qemu/atomic.h" > +#include "qemu/main-loop.h" > #include "qemu-common.h" > #include "audio.h" > > @@ -63,6 +64,7 @@ typedef struct QJackClient { > QJackState state; > jack_client_t *client; > jack_nframes_t freq; > + QEMUBH *shutdown_bh; > > struct QJack *j; > int nchannels; > @@ -306,21 +308,27 @@ static int qjack_xrun(void *arg) > return 0; > } > > +static void qjack_shutdown_bh(void *opaque) > +{ > + QJackClient *c = (QJackClient *)opaque; > + qjack_client_fini(c); > +} > + > static void qjack_shutdown(void *arg) > { > QJackClient *c = (QJackClient *)arg; > - c->state = QJACK_STATE_SHUTDOWN; > + c->state = QJACK_STATE_SHUTDOWN; White space changes are not much embraced on high traffic projects BTW. > + qemu_bh_schedule(c->shutdown_bh); > } > > static void qjack_client_recover(QJackClient *c) > { > - if (c->state == QJACK_STATE_SHUTDOWN) { > - qjack_client_fini(c); > + if (c->state != QJACK_STATE_DISCONNECTED) { > + return; > } > > /* packets is used simply to throttle this */ > - if (c->state == QJACK_STATE_DISCONNECTED && > - c->packets % 100 == 0) { > + if (c->packets % 100 == 0) { > > /* if enabled then attempt to recover */ > if (c->enabled) { > @@ -417,6 +425,10 @@ static int qjack_client_init(QJackClient *c) > options |= JackServerName; > } > > + if (!c->shutdown_bh) { > + c->shutdown_bh = qemu_bh_new(qjack_shutdown_bh, c); > + } > + Where is qemu_bh_delete() ? > c->client = jack_client_open(client_name, options, &status, > c->opt->server_name); > > @@ -489,8 +501,6 @@ static int qjack_init_out(HWVoiceOut *hw, struct > audsettings *as, QJackOut *jo = (QJackOut *)hw; > Audiodev *dev = (Audiodev *)drv_opaque; > > - qjack_client_fini(&jo->c); > - > jo->c.out = true; > jo->c.enabled = false; > jo->c.nchannels = as->nchannels; > @@ -525,8 +535,6 @@ static int qjack_init_in(HWVoiceIn *hw, struct > audsettings *as, QJackIn *ji = (QJackIn *)hw; > Audiodev *dev = (Audiodev *)drv_opaque; > > - qjack_client_fini(&ji->c); > - > ji->c.out = false; > ji->c.enabled = false; > ji->c.nchannels = as->nchannels; > @@ -557,6 +565,8 @@ static int qjack_init_in(HWVoiceIn *hw, struct > audsettings *as, > > static void qjack_client_fini(QJackClient *c) > { > + qemu_bh_cancel(c->shutdown_bh); > + Looks like a potential race. Quote from the API doc of qemu_bh_cancel(): "While cancellation itself is also wait-free and thread-safe, it can of course race with the loop that executes bottom halves unless you are holding the iothread mutex. This makes it mostly useless if you are not holding the mutex." > switch (c->state) { > case QJACK_STATE_RUNNING: > jack_deactivate(c->client); > @@ -564,6 +574,7 @@ static void qjack_client_fini(QJackClient *c) > > case QJACK_STATE_SHUTDOWN: > jack_client_close(c->client); > + c->client = NULL; > /* fallthrough */ > > case QJACK_STATE_DISCONNECTED: Best regards, Christian Schoenebeck