When resetting virtio-gpu, virgl_renderer_reset() should be called to ensure that the virglrenderer status is correct.
Signed-off-by: Guoqing Zhang <zhangguoqing.ker...@bytedance.com> Reviewed-by: Qi Liu<liuqi...@bytedance.com> --- hw/display/virtio-gpu-3d.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c index 96621576c2..1bd33d7aed 100644 --- a/hw/display/virtio-gpu-3d.c +++ b/hw/display/virtio-gpu-3d.c @@ -595,7 +595,7 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g) { int i; - /* virgl_renderer_reset() ??? */ + virgl_renderer_reset(); for (i = 0; i < g->parent_obj.conf.max_outputs; i++) { if (i != 0) { dpy_gfx_replace_surface(g->parent_obj.scanout[i].con, NULL); -- 2.24.3 (Apple Git-128)