When resetting virtio-gpu, virgl_renderer_reset() should be
called to ensure that the virglrenderer status is correct.

Signed-off-by: Guoqing Zhang <zhangguoqing.ker...@bytedance.com>
Reviewed-by: Qi Liu<liuqi...@bytedance.com>
---
 hw/display/virtio-gpu-3d.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c
index 96621576c2..1bd33d7aed 100644
--- a/hw/display/virtio-gpu-3d.c
+++ b/hw/display/virtio-gpu-3d.c
@@ -595,7 +595,7 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g)
 {
     int i;
 
-    /* virgl_renderer_reset() ??? */
+    virgl_renderer_reset();
     for (i = 0; i < g->parent_obj.conf.max_outputs; i++) {
         if (i != 0) {
             dpy_gfx_replace_surface(g->parent_obj.scanout[i].con, NULL);
-- 
2.24.3 (Apple Git-128)


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