Based-on: ppc-for-6.1 tree This patch series aims to remove the logic of initializing CPU from the file related to TCG translation. To achieve this, we have to make it so registering SPRs isn't directly tied to TCG, and move code only related to translation out of translate_init.c.inc and into translate.c. This is in preparation to compile this target without TCG.
Changes for v4: * reordered patches, to make partially applying simpler * removed patches that were already applied * undone creation of spt_tcg.c.inc, now waiting for further cleanup * moved SPR_NOACCESS motion to last patch, and to spr_tcg.h Changes for v3: * fixed the parameters of _spr_register * remove some redundant #include statements * removed some functions that were mentioned in v2 as unnecessary * added copyright header to relevant files * removed first patch, that was already applied * removed a changed that would add a regression Changes for v2: * split and reordered patches, to make it easier to review * improved commit messages * Undid creation of spr_common, as it was unnecessary * kept more functions as static * ensured that the project builds after every commit Bruno Larsen (billionai) (5): target/ppc: Fold gen_*_xer into their callers target/ppc: renamed SPR registration functions target/ppc: move SPR R/W callbacks to translate.c target/ppc: turned SPR R/W callbacks not static target/ppc: isolated cpu init from translation logic .../ppc/{translate_init.c.inc => cpu_init.c} | 1848 ++++------------- target/ppc/meson.build | 1 + target/ppc/spr_tcg.h | 136 ++ target/ppc/translate.c | 1072 +++++++++- 4 files changed, 1598 insertions(+), 1459 deletions(-) rename target/ppc/{translate_init.c.inc => cpu_init.c} (89%) create mode 100644 target/ppc/spr_tcg.h -- 2.17.1