On 9/20/21 1:04 AM, WANG Xuerui wrote:
+static bool reloc_call(tcg_insn_unit *src_rw, const tcg_insn_unit *target)
+{
+    const tcg_insn_unit *src_rx = tcg_splitwx_to_rx(src_rw);
+    intptr_t offset = (intptr_t)target - (intptr_t)src_rx;
+    int32_t lo = sextreg(offset, 0, 12);
+    int32_t hi = offset - lo;
+
+    tcg_debug_assert((offset & 2) == 0);
+    if (offset == hi + lo) {
+        hi >>= 12;
+        src_rw[0] |= (hi << 5) & 0x1ffffe0; /* pcaddu12i's Sj20 imm */
+        lo >>= 2;
+        src_rw[1] |= (lo << 10) & 0x3fffc00; /* jirl's Sk16 imm */
+        return true;
+    }
+
+    return false;
+}

This doesn't seem to belong as a "reloc".
Certainly it doesn't seem like something that can simply be allowed to fail.


r~

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