On 5/20/22 06:51, Lucas Mateus Castro(alqotel) wrote:
+                if (acc) {
+                    aux_acc = at[i].VsrSF(j);
+                    if (!neg_mul && !neg_acc) {
+                        r = float32_add(r, aux_acc, excp_ptr);
+                    } else if (!neg_mul) {
+                        r = float32_add(r, bfp32_neg(aux_acc), excp_ptr);
+                    } else if (!neg_acc) {
+                        r = float32_add(bfp32_neg(r), aux_acc, excp_ptr);
+                    } else {
+                        r = float32_add(bfp32_neg(r), bfp32_neg(aux_acc), 
excp_ptr);
+                    }

There's no point in the 3 if's when using bfp32_neg.
Just use

  if (neg_mul) {
  }
  if (neg_acc) {
  }
  float32_add(...);

With that,
Reviewed-by: Richard Henderson <richard.hender...@linaro.org>


r~

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