On Wed, Jul 27, 2022 at 02:02:48PM +0800, Bin Meng wrote: > On Tue, Jul 26, 2022 at 9:38 AM Bin Meng <bmeng...@gmail.com> wrote: > > > > On Mon, Jul 25, 2022 at 9:48 PM Alex Bennée <alex.ben...@linaro.org> wrote: > > > > > > > > > Bin Meng <bmeng...@gmail.com> writes: > > > > > > > From: Bin Meng <bin.m...@windriver.com> > > > > > > > > The following error message was seen during the configure: > > > > > > > > "ln: failed to create symbolic link > > > > 'x86_64-softmmu/qemu-system-x86_64.exe': No such file or directory" > > > > > > > > By default the MSYS environment variable is not defined, so the runtime > > > > behavior of winsymlinks is: if <target> does not exist, 'ln -s' fails. > > > > At the configure phase, the qemu-system-x86_64.exe has not been built > > > > so creation of the symbolic link fails hence the error message. > > > > > > > > Set winsymlinks to 'native' whose behavior is most similar to the > > > > behavior of 'ln -s' on *nix, that is: > > > > > > > > a) if native symlinks are enabled, and whether <target> exists > > > > or not, creates <destination> as a native Windows symlink; > > > > b) else if native symlinks are not enabled, and whether <target> > > > > exists or not, 'ln -s' creates as a Windows shortcut file. > > > > > > > > Signed-off-by: Bin Meng <bin.m...@windriver.com> > > > > > > I'm still seeing Windows build failures such as: > > > > > > https://gitlab.com/stsquad/qemu/-/jobs/2765579269 > > > > I've seen this one before. Looks like this one can be easily reproduced. > > > > > > > > and > > > > > > https://gitlab.com/stsquad/qemu/-/jobs/2765579267 > > > > This one seems to be a random failure? > > > > Saw another random failure today in the msys2-32bit build in CI. > > [313/1788] Generating texture-blit-vert.h with a custom command > (wrapped by meson to capture output) > FAILED: ui/shader/texture-blit-vert.h > "C:/GitLab-Runner/builds/lbmeng/qemu/msys64/mingw32/bin/python3.exe" > "C:/GitLab-Runner/builds/lbmeng/qemu/meson/meson.py" "--internal" > "exe" "--capture" "ui/shader/texture-blit-vert.h" "--" "perl" > "C:/GitLab-Runner/builds/lbmeng/qemu/scripts/shaderinclude.pl" > "../ui/shader/texture-blit.vert" > [314/1788] Generating texture-blit-flip-vert.h with a custom command > (wrapped by meson to capture output) > ninja: build stopped: subcommand failed. > make: *** [Makefile:162: run-ninja] Error 1
IMHO we need to just drop the msys jobs from GitLab. They are too unreliable and causing frequent failed pipelines. With regards, Daniel -- |: https://berrange.com -o- https://www.flickr.com/photos/dberrange :| |: https://libvirt.org -o- https://fstop138.berrange.com :| |: https://entangle-photo.org -o- https://www.instagram.com/dberrange :|