Run the downstream playback queue even if the emulated audio device didn't write new samples. There still may be buffered audio samples downstream.
This is for the -audiodev out.mixing-engine=off case. Commit a8a98cfd42 ("audio: run downstream playback queue uncondition- ally") fixed the out.mixing-engine=on case. Signed-off-by: Volker Rümelin <vr_q...@t-online.de> --- audio/audio.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/audio/audio.c b/audio/audio.c index 343786243d..9e55834909 100644 --- a/audio/audio.c +++ b/audio/audio.c @@ -1143,6 +1143,10 @@ static void audio_run_out (AudioState *s) hw_free * sw->info.bytes_per_frame); } + if (hw->pcm_ops->run_buffer_out) { + hw->pcm_ops->run_buffer_out(hw); + } + continue; } @@ -1501,10 +1505,6 @@ size_t audio_generic_write(HWVoiceOut *hw, void *buf, size_t size) } } - if (hw->pcm_ops->run_buffer_out) { - hw->pcm_ops->run_buffer_out(hw); - } - return total; } -- 2.35.3