Use g_malloc0() as a direct replacement for audio_calloc(). Signed-off-by: Volker Rümelin <vr_q...@t-online.de> --- audio/audio_template.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/audio/audio_template.h b/audio/audio_template.h index d343a1dcb3..5f51ef26b2 100644 --- a/audio/audio_template.h +++ b/audio/audio_template.h @@ -273,7 +273,7 @@ static HW *glue(audio_pcm_hw_add_new_, TYPE)(AudioState *s, return NULL; } - hw = audio_calloc(__func__, 1, glue(drv->voice_size_, TYPE)); + hw = g_malloc0(glue(drv->voice_size_, TYPE)); if (!hw) { dolog ("Can not allocate voice `%s' size %d\n", drv->name, glue (drv->voice_size_, TYPE)); -- 2.35.3