Use g_malloc0() as a direct replacement for audio_calloc().

Signed-off-by: Volker Rümelin <vr_q...@t-online.de>
---
 audio/audio_template.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/audio/audio_template.h b/audio/audio_template.h
index d343a1dcb3..5f51ef26b2 100644
--- a/audio/audio_template.h
+++ b/audio/audio_template.h
@@ -273,7 +273,7 @@ static HW *glue(audio_pcm_hw_add_new_, TYPE)(AudioState *s,
         return NULL;
     }
 
-    hw = audio_calloc(__func__, 1, glue(drv->voice_size_, TYPE));
+    hw = g_malloc0(glue(drv->voice_size_, TYPE));
     if (!hw) {
         dolog ("Can not allocate voice `%s' size %d\n",
                drv->name, glue (drv->voice_size_, TYPE));
-- 
2.35.3


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