On Sun, Feb 19, 2023 at 12:28:22PM +0400, Marc-André Lureau wrote: > Hi Sergio > > On Sat, Feb 18, 2023 at 8:23 PM Sergio Lopez <s...@redhat.com> wrote: > > > > GTK3 provides the infrastructure to receive and process multi-touch > > events through the "touch-event" signal and the GdkEventTouch type. > > Make use of it to transpose events from the host to the guest. > > > > This allows users of machines with hardware capable of receiving > > multi-touch events to run guests that can also receive those events > > and interpret them as gestures, when appropriate. > > > > An example of this in action can be seen here: > > > > https://fosstodon.org/@slp/109545849296546767 > > > > Signed-off-by: Sergio Lopez <s...@redhat.com> > > > --- > > ui/gtk.c | 84 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ > > 1 file changed, 84 insertions(+) > > > > diff --git a/ui/gtk.c b/ui/gtk.c > > index fd82e9b1ca..bf1e7f086d 100644 > > --- a/ui/gtk.c > > +++ b/ui/gtk.c > > @@ -130,6 +130,13 @@ typedef struct VCChardev VCChardev; > > DECLARE_INSTANCE_CHECKER(VCChardev, VC_CHARDEV, > > TYPE_CHARDEV_VC) > > > > +struct touch_slot { > > + int x; > > + int y; > > + int tracking_id; > > +}; > > +static struct touch_slot touch_slots[INPUT_EVENT_SLOTS_MAX]; > > + > > bool gtk_use_gl_area; > > > > static void gd_grab_pointer(VirtualConsole *vc, const char *reason); > > @@ -1058,6 +1065,74 @@ static gboolean gd_scroll_event(GtkWidget *widget, > > GdkEventScroll *scroll, > > } > > > > > > +static gboolean gd_touch_event(GtkWidget *widget, GdkEventTouch *touch, > > + void *opaque) > > +{ > > + VirtualConsole *vc = opaque; > > + struct touch_slot *slot; > > + uint64_t num_slot = (uint64_t) touch->sequence; > > Perhaps use GPOINTER_TO_UINT?
Yes, this looks better. > > + int update; > > + int type = -1; > > + int i; > > + > > + if (num_slot >= INPUT_EVENT_SLOTS_MAX) { > > + return FALSE; > > + } > > Hmm, a pointer < INPUT_EVENT_SLOTS_MAX ? > > This seems to work because the wayland GDK backend uses presumably > evdev slot id + 1.. We may want to have some slot id mapping, or at > least report some warning for discarded events. It's weird, but it's definitely not a real pointer either. GDK is basically wrapping up the MT event slot in touch->sequence, which is a pointer: gdk/wayland/gdkdevice-wayland.c:297: #define GDK_SLOT_TO_EVENT_SEQUENCE(s) ((GdkEventSequence *) GUINT_TO_POINTER((s) + 1)) gdk/wayland/gdkdevice-wayland.c:2434: event->touch.sequence = GDK_SLOT_TO_EVENT_SEQUENCE (touch->id); I think it makes sense to convert it the other way around here. In v2, I also added a warning in case num_slot >= INPUT_EVENT_SLOTS_MAX. > > + > > + slot = &touch_slots[num_slot]; > > + slot->x = touch->x; > > + slot->y = touch->y; > > + > > + switch (touch->type) { > > + case GDK_TOUCH_BEGIN: > > + type = INPUT_MULTITOUCH_TYPE_BEGIN; > > + slot->tracking_id = num_slot; > > + break; > > + case GDK_TOUCH_UPDATE: > > + type = INPUT_MULTITOUCH_TYPE_UPDATE; > > + break; > > + case GDK_TOUCH_END: > > + case GDK_TOUCH_CANCEL: > > + type = INPUT_MULTITOUCH_TYPE_END; > > + break; > > + default: > > + fprintf(stderr, "%s: unexpected touch event\n", __func__); > > + } > > + > > + for (i = 0; i < INPUT_EVENT_SLOTS_MAX; ++i) { > > + if (i == num_slot) { > > + update = type; > > + } else { > > + update = INPUT_MULTITOUCH_TYPE_UPDATE; > > + } > > + > > + slot = &touch_slots[i]; > > + > > + if (slot->tracking_id == -1) { > > + continue; > > + } > > + > > + if (update == INPUT_MULTITOUCH_TYPE_END) { > > + slot->tracking_id = -1; > > + qemu_input_queue_mtt(vc->gfx.dcl.con, update, i, > > slot->tracking_id); > > + } else { > > + qemu_input_queue_mtt(vc->gfx.dcl.con, update, i, > > slot->tracking_id); > > + qemu_input_queue_btn(vc->gfx.dcl.con, INPUT_BUTTON_TOUCH, > > true); > > + qemu_input_queue_mtt_abs(vc->gfx.dcl.con, > > + INPUT_AXIS_X, (int) slot->x, > > + 0, surface_width(vc->gfx.ds), > > + i, slot->tracking_id); > > + qemu_input_queue_mtt_abs(vc->gfx.dcl.con, > > + INPUT_AXIS_Y, (int) slot->y, > > + 0, surface_height(vc->gfx.ds), > > + i, slot->tracking_id); > > + } > > + qemu_input_event_sync(); > > Shouldn't you sync at the end of the loop? (otherwise you get several > SYN_REPORT, no?) You're right, fixed in v2. Thanks! Sergio. > > + } > > + > > + return TRUE; > > +} > > + > > static const guint16 *gd_get_keymap(size_t *maplen) > > { > > GdkDisplay *dpy = gdk_display_get_default(); > > @@ -1977,6 +2052,8 @@ static void gd_connect_vc_gfx_signals(VirtualConsole > > *vc) > > G_CALLBACK(gd_key_event), vc); > > g_signal_connect(vc->gfx.drawing_area, "key-release-event", > > G_CALLBACK(gd_key_event), vc); > > + g_signal_connect(vc->gfx.drawing_area, "touch-event", > > + G_CALLBACK(gd_touch_event), vc); > > > > g_signal_connect(vc->gfx.drawing_area, "enter-notify-event", > > G_CALLBACK(gd_enter_event), vc); > > @@ -2086,6 +2163,7 @@ static GSList *gd_vc_gfx_init(GtkDisplayState *s, > > VirtualConsole *vc, > > GSList *group, GtkWidget *view_menu) > > { > > bool zoom_to_fit = false; > > + int i; > > > > vc->label = qemu_console_get_label(con); > > vc->s = s; > > @@ -2133,6 +2211,7 @@ static GSList *gd_vc_gfx_init(GtkDisplayState *s, > > VirtualConsole *vc, > > GDK_BUTTON_PRESS_MASK | > > GDK_BUTTON_RELEASE_MASK | > > GDK_BUTTON_MOTION_MASK | > > + GDK_TOUCH_MASK | > > GDK_ENTER_NOTIFY_MASK | > > GDK_LEAVE_NOTIFY_MASK | > > GDK_SCROLL_MASK | > > @@ -2168,6 +2247,11 @@ static GSList *gd_vc_gfx_init(GtkDisplayState *s, > > VirtualConsole *vc, > > s->free_scale = true; > > } > > > > + for (i = 0; i < INPUT_EVENT_SLOTS_MAX; i++) { > > + struct touch_slot *slot = &touch_slots[i]; > > + slot->tracking_id = -1; > > + } > > + > > return group; > > } > > > > -- > > 2.38.1 > > > > > > > -- > Marc-André Lureau >
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