2012/2/7 Paul Brook <p...@codesourcery.com>

> > Implemented cadence Triple Timer Counter (TCC)
>
> It looks like you're implementing a periodic timer as sequence of chained
> oneshot timers.  This is a bad idea.  In qemu interrupt latency may be
> high,
> so you're likely to suffer from significant time skew.
>
> Ok, I could implemented the wraparound event as a periodic timer and the
match events are kicked off as seperate one-shot timers when the wrap
around occurs? There would still be a small delay on match events, but it
would get rid of the integration effect of lots of little delays (over many
wrap arounds) add up to a significant skew.


> Paul
>

Reply via email to