Hi Lucas On Thu, Jun 8, 2023 at 9:49 PM Lucas Chollet <lucas.chol...@free.fr> wrote:
> No functional changes intended. > > Signed-off-by: Lucas Chollet <lucas.chol...@free.fr> > --- > hw/i386/vmmouse.c | 95 +++++++++++++++++++++++++++++++++++------------ > 1 file changed, 71 insertions(+), 24 deletions(-) > The patch diff isn't great, and there is a risk of regressions. I wonder if input-legacy is really meant to be deprecated (after 10y it is still around). Otherwise, the patch looks ok to me, except some question below: > > diff --git a/hw/i386/vmmouse.c b/hw/i386/vmmouse.c > index a56c185f15..bdddbb64ac 100644 > --- a/hw/i386/vmmouse.c > +++ b/hw/i386/vmmouse.c > @@ -24,7 +24,7 @@ > > #include "qemu/osdep.h" > #include "qapi/error.h" > -#include "ui/console.h" > +#include "ui/input.h" > #include "hw/i386/vmport.h" > #include "hw/input/i8042.h" > #include "hw/qdev-properties.h" > @@ -61,7 +61,10 @@ struct VMMouseState { > uint16_t nb_queue; > uint16_t status; > uint8_t absolute; > - QEMUPutMouseEntry *entry; > + int32_t last_x; > + int32_t last_y; > + int32_t last_buttons; > + QemuInputHandlerState *entry; > ISAKBDState *i8042; > }; > > @@ -91,33 +94,72 @@ static uint32_t vmmouse_get_status(VMMouseState *s) > return (s->status << 16) | s->nb_queue; > } > > -static void vmmouse_mouse_event(void *opaque, int x, int y, int dz, int > buttons_state) > +static void vmmouse_mouse_event(DeviceState *dev, QemuConsole *src, > + InputEvent *evt) > { > - VMMouseState *s = opaque; > - int buttons = 0; > + static const int bmap[INPUT_BUTTON__MAX] = { > + [INPUT_BUTTON_LEFT] = 0x20, > + [INPUT_BUTTON_MIDDLE] = 0x08, > + [INPUT_BUTTON_RIGHT] = 0x10, > + }; > + > + VMMouseState *s = VMMOUSE(dev); > + InputMoveEvent *move; > + InputBtnEvent *btn; > + > + int32_t dz = 0; > > if (s->nb_queue > (VMMOUSE_QUEUE_SIZE - 4)) > return; > > - DPRINTF("vmmouse_mouse_event(%d, %d, %d, %d)\n", > - x, y, dz, buttons_state); > + switch (evt->type) { > + case INPUT_EVENT_KIND_REL: > + move = evt->u.rel.data; > + if (move->axis == INPUT_AXIS_X) { > + s->last_x += move->value; > + } else if (move->axis == INPUT_AXIS_Y) { > + s->last_y -= move->value; > + } > + break; > > - if ((buttons_state & MOUSE_EVENT_LBUTTON)) > - buttons |= 0x20; > - if ((buttons_state & MOUSE_EVENT_RBUTTON)) > - buttons |= 0x10; > - if ((buttons_state & MOUSE_EVENT_MBUTTON)) > - buttons |= 0x08; > + case INPUT_EVENT_KIND_ABS: > + move = evt->u.rel.data; > + if (move->axis == INPUT_AXIS_X) { > + s->last_x = move->value; > + } else if (move->axis == INPUT_AXIS_Y) { > + s->last_y = move->value; > + } > + break; > > - if (s->absolute) { > - x <<= 1; > - y <<= 1; > + case INPUT_EVENT_KIND_BTN: > + btn = evt->u.btn.data; > + if (btn->down) { > + s->last_buttons |= bmap[btn->button]; > + if (btn->button == INPUT_BUTTON_WHEEL_UP) { > + dz--; > + } else if (btn->button == INPUT_BUTTON_WHEEL_DOWN) { > + dz++; > + } > + > + } else { > + s->last_buttons &= ~bmap[btn->button]; > + } > + break; > + > + default: > + /* keep gcc happy */ > + break; > } > > - s->queue[s->nb_queue++] = buttons; > - s->queue[s->nb_queue++] = x; > - s->queue[s->nb_queue++] = y; > + s->queue[s->nb_queue++] = s->last_buttons; > + s->queue[s->nb_queue++] = s->absolute ? s->last_x << 1 : s->last_x; > + s->queue[s->nb_queue++] = s->absolute ? s->last_y << 1 : s->last_y; > s->queue[s->nb_queue++] = dz; > +} > + > +static void vmmouse_mouse_sync(DeviceState *dev) > +{ > + VMMouseState *s = VMMOUSE(dev); > > /* need to still generate PS2 events to notify driver to > read from queue */ > @@ -127,11 +169,18 @@ static void vmmouse_mouse_event(void *opaque, int x, > int y, int dz, int buttons_ > static void vmmouse_remove_handler(VMMouseState *s) > { > if (s->entry) { > - qemu_remove_mouse_event_handler(s->entry); > + qemu_input_handler_unregister(s->entry); > s->entry = NULL; > } > } > > +static QemuInputHandler vm_mouse_handler = { > + .name = "vmmouse", > + .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS, > + .event = vmmouse_mouse_event, > + .sync = vmmouse_mouse_sync, > +}; > + > static void vmmouse_update_handler(VMMouseState *s, int absolute) > { > if (s->status != 0) { > @@ -142,10 +191,8 @@ static void vmmouse_update_handler(VMMouseState *s, > int absolute) > vmmouse_remove_handler(s); > } > if (s->entry == NULL) { > - s->entry = qemu_add_mouse_event_handler(vmmouse_mouse_event, > - s, s->absolute, > - "vmmouse"); > - qemu_activate_mouse_event_handler(s->entry); > + s->entry = qemu_input_handler_register(DEVICE(s), > &vm_mouse_handler); > You don't take "absolute" state into account anymore, so vm_mouse_handler.mask is always with MASK_ABS. I think this may be problematic as mouse_mode won't change properly from abs/rel. + qemu_input_handler_activate(s->entry); > } > } > > -- > 2.39.2 > > > -- Marc-André Lureau