On Tue, 8 Aug 2023 at 04:13, Richard Henderson <richard.hender...@linaro.org> wrote: > > Trivial, as aarch64 has an instruction for this: CSETM. > > Signed-off-by: Richard Henderson <richard.hender...@linaro.org> > --- > tcg/aarch64/tcg-target.h | 4 ++-- > tcg/aarch64/tcg-target.c.inc | 12 ++++++++++++ > 2 files changed, 14 insertions(+), 2 deletions(-) > > diff --git a/tcg/aarch64/tcg-target.h b/tcg/aarch64/tcg-target.h > index 6080fddf73..e3faa9cff4 100644 > --- a/tcg/aarch64/tcg-target.h > +++ b/tcg/aarch64/tcg-target.h > @@ -94,7 +94,7 @@ typedef enum { > #define TCG_TARGET_HAS_mulsh_i32 0 > #define TCG_TARGET_HAS_extrl_i64_i32 0 > #define TCG_TARGET_HAS_extrh_i64_i32 0 > -#define TCG_TARGET_HAS_negsetcond_i32 0 > +#define TCG_TARGET_HAS_negsetcond_i32 1 > #define TCG_TARGET_HAS_qemu_st8_i32 0 > > #define TCG_TARGET_HAS_div_i64 1 > @@ -130,7 +130,7 @@ typedef enum { > #define TCG_TARGET_HAS_muls2_i64 0 > #define TCG_TARGET_HAS_muluh_i64 1 > #define TCG_TARGET_HAS_mulsh_i64 1 > -#define TCG_TARGET_HAS_negsetcond_i64 0 > +#define TCG_TARGET_HAS_negsetcond_i64 1 > > /* > * Without FEAT_LSE2, we must use LDXP+STXP to implement atomic 128-bit load, > diff --git a/tcg/aarch64/tcg-target.c.inc b/tcg/aarch64/tcg-target.c.inc > index 35ca80cd56..7d8d114c9e 100644 > --- a/tcg/aarch64/tcg-target.c.inc > +++ b/tcg/aarch64/tcg-target.c.inc > @@ -2262,6 +2262,16 @@ static void tcg_out_op(TCGContext *s, TCGOpcode opc, > TCG_REG_XZR, tcg_invert_cond(args[3])); > break; > > + case INDEX_op_negsetcond_i32: > + a2 = (int32_t)a2; > + /* FALLTHRU */
I see this is what we already do for setcond and movcond, but how does it work when the 2nd input is a register? Or is reg-reg guaranteed to always use the _i64 op? > + case INDEX_op_negsetcond_i64: > + tcg_out_cmp(s, ext, a1, a2, c2); > + /* Use CSETM alias of CSINV Wd, WZR, WZR, invert(cond). */ > + tcg_out_insn(s, 3506, CSINV, ext, a0, TCG_REG_XZR, > + TCG_REG_XZR, tcg_invert_cond(args[3])); > + break; > + > case INDEX_op_movcond_i32: > a2 = (int32_t)a2; > /* FALLTHRU */ > @@ -2868,6 +2878,8 @@ static TCGConstraintSetIndex > tcg_target_op_def(TCGOpcode op) > case INDEX_op_sub_i64: > case INDEX_op_setcond_i32: > case INDEX_op_setcond_i64: > + case INDEX_op_negsetcond_i32: > + case INDEX_op_negsetcond_i64: > return C_O1_I2(r, r, rA); > > case INDEX_op_mul_i32: thanks -- PMM