Hi The simplest way to do it is probably just to create your plugin within the QGIS code tree (under /src/plugins). Assuming you have a working QGIS build environment, building your own plugin then shouldnt present any hassles.
Regards Tim On Tue, Aug 24, 2010 at 5:36 AM, M Nazari (gmail) <[email protected]> wrote: > Hi everyone, > > I am new at QGIS Plugin development. I have been wrestling with C++ plugin > development - have tried Visual C++ but have all sorts of difficulties. It > compiled OK but it failed to carry qgis_core dependencies. Compiled it > different way, qt_wrap_ui or something is the error. > > Straight to the point - do we have a "step-by step" plugin development > document? I have tested the one in the guidelines - but I guess it is > outdated or it could be me(?). > > This novice QGIS plugin writer desperately needs some pointers. > > Thanking you in advance, > > Nazari Jaafar > > > _______________________________________________ > Qgis-developer mailing list > [email protected] > http://lists.osgeo.org/mailman/listinfo/qgis-developer > > -- Tim Sutton - QGIS Project Steering Committee Member (Release Manager) ============================================== Please do not email me off-list with technical support questions. Using the lists will gain more exposure for your issues and the knowledge surrounding your issue will be shared with all. Visit http://linfiniti.com to find out about: * QGIS programming and support services * Mapserver and PostGIS based hosting plans * FOSS Consulting Services Skype: timlinux Irc: timlinux on #qgis at freenode.net ============================================== _______________________________________________ Qgis-developer mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/qgis-developer
