On Mon, Jul 11, 2011 at 11:33:10AM +0200, Martin Dobias wrote: > On Thu, Jul 7, 2011 at 4:29 PM, Jürgen E. <[email protected]> wrote: > > Hi Martin, > > > > On Thu, 07. Jul 2011 at 16:21:43 +0200, Martin Dobias wrote: > >> I agree with Tim. Basic infrastructure for testing is there, it just > >> needs quite some work to cover at least commonly used routines in the > >> core library. At the same time we should reintroduce nightly builds > >> with testing (and alerts to mailing list on broken tests). There was a > >> BuildBot instance for qgis on osgeo server, but later something went > >> wrong with the server and it wasn't restored. > > > > IIRC you were working on an option to run the test without installing first > > at > > the hackfest. How did that go? > > I still have it uncommitted somewhere. Basically what I was trying to > do was to override the path where compiled files are created -- to a > directory structure resembling qgis tree when installed. There is > still an issue with various resources (srs database, svg files etc) > that are outside the build tree. On linux this could be handled by > some symlinks, however on windows we would probably need to copy these > files or use some other tricks.
What about allowing specifying different paths for different assets overriding the default [TREE]/hard_coded_path ? Could be done with environmental variables. --strk; () Free GIS & Flash consultant/developer /\ http://strk.keybit.net/services.html _______________________________________________ Qgis-developer mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/qgis-developer
