On Wed, Feb 29, 2012 at 9:17 PM, Marco Hugentobler < [email protected]> wrote:
> On Mac OS and Windows, the spin box is placed next to the cursor and moves > with it. On X11, I had to disable that because there is a problem embedding > widget items if the flag Qt::WA_PaintOnScreen is set on the canvas. > But yes, it might be better to have a separate window on X11. > Ahh this makes sense. Having the tool follow the mouse cursor is something that I was thinking about trying with some other tools, now I have something to model that off. Bugger about the bug on X11, in that case it would be best to have a window. Is it possible to do a frameless modeless dialog with the widget inside and have it follow the cursor? Or does this have the same issue. > >Also if editing the value doesn't change the result of the tool I would > think it would be good as read-only. I tried to edit it in order to order > to supply a offset of 3 and nothing >happened. > > It is intended that editing changes the result. After pressing the return > key, the offset line should move to the new distance (but the mouse should > not be moved, otherwise it will be overriden by the following mouse move > position). Doesn't this work for you? > Seems to not on my machine. Running Linux Mint 11 - Nathan
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