Hi Andreas,

I made fast SVG downscaling test. Rendered with Inkscape.
Second column is shifted vertically by 0,5px.
As you can see main problem is "travelling blur" effect. Perhaps there are some smart renderers to overcome this.

I would also like to have just one SVG file...
Robert

On 31.07.2012 10:30, Andreas Neumann wrote:
Hi Robert,

Thanks for the reply.

Do you have a side-by-side comparison of SVG vs. png and the rendering
quality somewhere? I wonder if this is still an issue and if it is - how
much of a problem it really is.

Having just one icon size instead of n different sizes also has a lot of
advantages. Think about all the new high-dpi devices. These would
benefit a lot from SVG instead of PNG.

Andreas

On Tue, 31 Jul 2012 00:53:40 +0200, Robert Szczepanek wrote:
Hi Andreas,

On 29.07.2012 12:22, Andreas Neumann wrote:
Regarding the discussion around the icons?

How about using SVG icons instead of fixed size png icons? That way one
could easily scale the icon sizes on different devices to the preferred
scale and taste of the user.

From my test and literature I found that simple vector scaling for
small size icons (16x16 - 24-24) is not recommended. For higher images
blur effect is not so visible and important.

Are there any technical reasons for using PNGs instead of SVGs? I
believe the source of the icons is SVG anyway?

For my own in house python plugins I always use the SVG icons.

The main technical reason was image quality. We decided to use
already rendered images in "native resolution". I know it sounds
stupid in Scalable Vector ... context, but that's the reality.
Whole version 0.1 of GIS icons was designed in just one SVG file. In
version 0.2 I save them in separate files. So most of the icons is at
the moment available as one file per icon.

regards,
Robert

Andreas
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