Hi, this changes doesn't solve issue for me. Crash happens even if only vector layers with or without labels used.
Just finished testing with disabled caching and enabled backbuffer (only vector layers with Single symbol style, one layer labeled using PAL and scale-dependent labeling is enabled). Same result — first rendering becomes very slow, QGIS eats memory and finally crashed. Here is last console messages for this case: Debug: src/core/qgscoordinatetransform.cpp: 535: (transformBoundingBox) Projected extent: 82.7435302734374858,54.9302946986374678 : 82.7490234375000000,54.9334578175455306 Debug: src/core/qgsvectorlayer.cpp: 301: (drawLabels) Starting draw of labels: road_l_osm20130415140006374 Debug: src/core/qgspallabeling.cpp: 1790: (drawLabeling) LABELING work: 17 ms ... labels# 0 Debug: src/core/qgspallabeling.cpp: 1977: (drawLabeling) LABELING draw: 2 ms Debug: src/core/qgsmaprenderer.cpp: 689: (render) Rendering completed in (seconds): 92.944 terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc On Tue, 23 Apr 2013 08:24:04 +0200 Matthias Kuhn <matthias.k...@gmx.ch> wrote: > The pull request got accepted. Thank you Minoru. > Alex, could you test if this helps anything for your problem? > > Matthias -- Alexander Bruy _______________________________________________ Qgis-developer mailing list Qgis-developer@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/qgis-developer