> Do you know other/better solutions then raycasting? Maybe through shaders?
I don't know... Minoru 2014/1/17 G. Allegri <[email protected]>: > Hi Minoru, > I have another question for you :) > I'm dong some tests to apply vector "draping" on top of the PlanarGeometry, > i.e. positioning vector vertices on the terrain when they don't have z > values. > I've done a test with ray casting. Here a result which seems a caterpillar > walking along our mountains :) > https://dl.dropboxusercontent.com/u/13861666/2014-01-17%2011_27_15-firenze.png > Do you know other/better solutions then raycasting? Maybe through shaders? > > giovanni > > > 2014/1/17 Geodrinx <[email protected]> >> >> Hi Minoru, >> >> >> > Using QGIS >> > API (QgsRasterDataProvider) in addition to GDAL API to support more >> > data sources (1 band rasters) may be a good idea. >> >> Great ! :) >> >> Roberto >> >> > >> > Minoru >> > >> > 2014/1/16 Geo DrinX <[email protected]>: >> >> Hi Minoru, >> >> >> >> >> >>> You can do it with latest code on GitHub. >> >>> https://github.com/minorua/Qgis2threejs >> >> >> >> >> >> >> >> I tested it :) >> >> >> >> I have an idea and a suggestion: >> >> >> >> if a level was a WMS PNG24 or PNG32 of a DTM, do you think it would be >> >> possible to use it to create 3D with your plugin? >> >> >> >> This would be a very useful feature :) >> >> >> >> Roberto >> >> >> >> >> _______________________________________________ >> Qgis-developer mailing list >> [email protected] >> http://lists.osgeo.org/mailman/listinfo/qgis-developer > > > > > -- > Giovanni Allegri > http://about.me/giovanniallegri > blog: http://blog.spaziogis.it > GEO+ geomatica in Italia http://bit.ly/GEOplus _______________________________________________ Qgis-developer mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/qgis-developer
