Hi, Ok, I've finally figured it out. Here it is for future reference, if anyone has this question again:
>>> renderer.setUsingSymbolLevels(True) >>> symbols = renderer.symbols() >>> symbols[0].symbolLayer(0).setRenderingPass(0) >>> symbols[1].symbolLayer(0).setRenderingPass(1) >>> symbols[2].symbolLayer(0).setRenderingPass(2) ... Of course one should check how many layers each symbol has: symbols[0].symbolLayerCount() Cheers, Jorge -- View this message in context: http://osgeo-org.1560.x6.nabble.com/Setting-symbol-levels-tp5130331p5131885.html Sent from the Quantum GIS - Developer mailing list archive at Nabble.com. _______________________________________________ Qgis-developer mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/qgis-developer
