Martin,

Both those signals are the same and work the same. The newer .connect
method is the better way.

- Nathan



On Mon, Apr 7, 2014 at 7:31 PM, Martin Dobias <[email protected]> wrote:

> Hi Anita
>
> On Sun, Apr 6, 2014 at 6:08 PM, Anita Graser <[email protected]> wrote:
> > I need the painter from the renderComplete signal? Could you help me with
> > the correct syntax?
> > I have:
> >
> >
> >
> self.iface.mapCanvas().renderComplete.connect(self.waitAfterRenderComplete)
> >
> > and
> >
> >    def waitAfterRenderComplete(self, painter):
>
> Try
>
> QObject.connect(self.iface.mapCanvas(),SIGNAL("renderComplete(QPainter*)"),
> self.waitAfterRenderComplete)
>
> Cheers
> Martin
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