I would really like an option to allow advanced users to manually just SET the extents of a vector layer when first adding it, so that a full table-scan can be avoided to derive that result.
This still seems to happen, even though the “use estimated metadata” flag is checked, when first adding a layer. Gotta say that I too have built the new QGIS3 from source and it does seem quite usable … EXCELLENT work folks!! thanks - Chris > On Dec 2, 2016, at 7:54 PM, Nyall Dawson <nyall.daw...@gmail.com> wrote: > > > > On 25 Nov 2016 9:22 PM, "Alexandre Neto" <senhor.n...@gmail.com > <mailto:senhor.n...@gmail.com>> wrote: > Hello all, > > QGIS 3 is getting lots of love, and we are seeing new features being added, > some legacy code being clean up, and so on. We are all aware that this will > break the 2.x API, but now it's the time for it. > > So I wondered if this is not the perfect time to think about some UI/UX > changes as well, as it will lead to more work in translation and > Documentation. Could we do a list of UI/UX stuff that we could improve? > > I can think of a few things: > > Consistency > - "search", "select" and "browse" for browsing files; > - "Add saved file to map", "Load into canvas when finished", "Open output > file after running algorithm"; > - there is more of these for sure; > > Help and Documentation > - Most of our help buttons lead to nowhere, we already talked about pointing > them to the User's Manual online (although we would need a solution for > working with it offline and in different languages) > > Defaults > - Should default selection color not be opaque? > - Showing only selected features vertexes by default? > - Map template, we could provide a very simple template as default (I think > there was already some discussion about this); Most people I see gets very > confused when they see a completely empty page. > > > Here's another idea for a great project t which doesn't involve c++/python: > check through and delete unused png icons. > > A lot of the old png icons have been replaced with proper svg versions, but > the pngs are still included and in some cases they are incorrectly used > instead of the svg replacements. > > Identifying these would be a matter of going though each png icon in the repo > and searching through the code (eg via "git grep mactionrefresh.png") to see > if they are still used anywhere. (Ignore any hits in the resources files!) . > If they aren't they can be safely removed. If they are, you could check > whether a suitable svg replacement can be used. > > The more pngs we remove the easier it will be to identify which remaining > icons require vector versions. > > Nyall > > > Alexandre Neto > -- > Alexandre Neto > --------------------- > @AlexNetoGeo > http://sigsemgrilhetas.wordpress.com > <http://sigsemgrilhetas.wordpress.com/>http://gisunchained.wordpress.com > <http://gisunchained.wordpress.com/> > > _______________________________________________ > Qgis-developer mailing list > Qgis-developer@lists.osgeo.org <mailto:Qgis-developer@lists.osgeo.org> > List info: http://lists.osgeo.org/mailman/listinfo/qgis-developer > <http://lists.osgeo.org/mailman/listinfo/qgis-developer> > Unsubscribe: http://lists.osgeo.org/mailman/listinfo/qgis-developer > <http://lists.osgeo.org/mailman/listinfo/qgis-developer> > > _______________________________________________ > Qgis-developer mailing list > Qgis-developer@lists.osgeo.org > List info: http://lists.osgeo.org/mailman/listinfo/qgis-developer > Unsubscribe: http://lists.osgeo.org/mailman/listinfo/qgis-developer
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