I would really like an option to allow advanced users to manually just SET the 
extents of a vector layer when first adding it, so that a full table-scan can 
be avoided to derive that result.

This still seems to happen, even though the “use estimated metadata” flag is 
checked, when first adding a layer.

Gotta say that I too have built the new QGIS3 from source and it does seem 
quite usable … EXCELLENT work folks!!

thanks -
Chris



> On Dec 2, 2016, at 7:54 PM, Nyall Dawson <nyall.daw...@gmail.com> wrote:
> 
> 
> 
> On 25 Nov 2016 9:22 PM, "Alexandre Neto" <senhor.n...@gmail.com 
> <mailto:senhor.n...@gmail.com>> wrote:
> Hello all,
> 
> QGIS 3 is getting lots of love, and we are seeing new features being added, 
> some legacy code being clean up, and so on. We are all aware that this will 
> break the 2.x API, but now it's the time for it.
> 
> So I wondered if this is not the perfect time to think about some UI/UX 
> changes as well, as it will lead to more work in translation and 
> Documentation. Could we do a list of UI/UX stuff that we could improve?
> 
> I can think of a few things:
> 
> Consistency
>  - "search", "select" and "browse" for browsing files;
> - "Add saved file to map", "Load into canvas when finished", "Open output 
> file after running algorithm";
> - there is more of these for sure;
> 
> Help and Documentation
> - Most of our help buttons lead to nowhere, we already talked about pointing 
> them to the User's Manual online (although we would need a solution for 
> working with it offline and in different languages)
> 
> Defaults
> - Should default selection color not be opaque?
> - Showing only selected features vertexes by default?
> - Map template, we could provide a very simple template as default (I think 
> there was already some discussion about this); Most people I see gets very 
> confused when they see a completely empty page.
> 
> 
> Here's another idea for a great project t which doesn't involve c++/python: 
> check through and delete unused png icons.
> 
> A lot of the old png icons have been replaced with proper svg versions, but 
> the pngs are still included and in some cases they are incorrectly used 
> instead of the svg replacements.
> 
> Identifying these would be a matter of going though each png icon in the repo 
> and searching through the code (eg via "git grep mactionrefresh.png") to see 
> if they are still used anywhere. (Ignore any hits in the resources files!) . 
> If they aren't they can be safely removed. If they are, you could check 
> whether a suitable svg replacement can be used.
> 
> The more pngs we remove the easier it will be to identify which remaining 
> icons require vector versions.
> 
> Nyall
> 
> 
> Alexandre Neto
> --
> Alexandre Neto
> ---------------------
> @AlexNetoGeo
> http://sigsemgrilhetas.wordpress.com 
> <http://sigsemgrilhetas.wordpress.com/>http://gisunchained.wordpress.com 
> <http://gisunchained.wordpress.com/>
> 
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