Hi Alessandro, Thank you for the example, I will study paver to see how it works
Cheers 2016-12-07 9:49 GMT+01:00 Alessandro Pasotti <[email protected]>: > On Wed, Dec 7, 2016 at 9:43 AM, Xavier Barnada <[email protected]> wrote: > >> Hi all, >> >> I been working on a plugin that uses another python requirements like >> lxml. >> >> The problem it's that I solved the requirements problem on Linux calling >> pip command but this don't work on QGIS with Windows because Windows don't >> incorporate python or pip. >> >> In my opinion QGIS API should provide a way to install packages but i >> supose that it's not so easy as I imagine. >> >> How do you use to solve this problem? There is any example of it? I >> searched it on the documentation and don't appear any reference about how >> to do it. >> >> Best reggards >> Xavier Barnada >> >> >> > > Hi Xavier! > > We've considered adding a mechanism for plugin dependencies, (I've > recently added a metadata for that purpose) but this seems a bit difficult > to work cross-platform, BTW I'd be very happy to see some efforts in that > area. > > What we normally do is to package and ship dependencies with the plugin > itself, you can have a look to this example: https://github.com/ > boundlessgeo/qgis-geoserver-plugin/blob/master/pavement.py#L48 > > Cheers. > > -- > Alessandro Pasotti > w3: www.itopen.it >
_______________________________________________ Qgis-developer mailing list [email protected] List info: http://lists.osgeo.org/mailman/listinfo/qgis-developer Unsubscribe: http://lists.osgeo.org/mailman/listinfo/qgis-developer
