Hi everybody,

This is my first post here and I hope there's not already a post related to 
this, even thought I searched through the list a little.

I have been trying to build QGIS 2.18 for about 3 weeks following a few step by 
steps I found but none of them gave me success. I'm on OSX 10.12.
I first followed the official step by step from QGIS, and then, other ones 
using homebrew, but wasn't able to finish the build for the intended version.
I do believe I have a polluted OS and libraries, but I invested around 6 hours 
cleaning it and my environments to try it all again, and still, no success.

Mainly, I believe my issue is regarding Qt4, which is already deprecated and 
I'm not able to install it properly. I already tried the .dmg from official's 
qt website (which crashes) and some cartr and osgeo formulaes from homebrew and 
still no success.
Somewhere along the configuration and build process I get errors regarding Qt4 
or some of their python bindings libraries and even thought I did manage to fix 
some of them, the build was never able to finish.

Do you guys believe it is still possible to build non-master versions of QGIS 
on OSX, and if so, what would be some kind of different approach in order to be 
able to achieve it?

Kind regards,


Helton Costa

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