Hi

> On 29 Oct 2018, at 11:01, Peter Petrik <[email protected]> 
> wrote:
> 
> Hi, 
> 
> My task is to create specific iOS application for a client that depends only 
> on qgis_core and qgis_quick libraries, moreover distributed strictly outside 
> App Store. So I assume there is a little problem with licensing here.
> 

Isn’t geos and others needed to compile QGIS core?


> Ad: iOS vs MacOS. This is similar to running full QGIS on android device, vs 
> running QField (or similar "reduced" application based on QtQuick). One thing 
> is possibility to run something somewhere, other thing is if it is usable at 
> all. I can imagine that it may be possible to compile and run QGIS on a smart 
> fridge, but ... :) If we want to ship something official for iOS (or Android) 
> on the official store(s), we would probably need to agree on some  
> application (&set of its features) based on qgis quick.

I think you understood me incorrectly. Their new frameworks allow running iOS 
apps on the desktop as native macOS apps, not the other way around. I think 
this has interesting use cases (I often get asked about making slimmed down 
versions of QGIS for people for example)….

Regards

Tim


> 
> Cheers, 
> Peter
> 
> 
> 
> On Sun, Oct 28, 2018 at 10:32 PM Nyall Dawson <[email protected] 
> <mailto:[email protected]>> wrote:
> On Mon, 29 Oct 2018 at 01:22, Tim Sutton <[email protected] 
> <mailto:[email protected]>> wrote:
> 
> > One (probably unpopular and definitely tedious if not impossible) option 
> > might be for us to add an exception to the GPL license used for QGIS 
> > allowing its distriibuton via app stores, get every committer who has code 
> > in the current codebase to agree to the exception and build iOS packages 
> > off that. Though that would still leave a large issue of the dependent 
> > libraries that we use that are under GPL where the latter approach is even 
> > less feasible. So while I am excited at the idea of running QGIS on my iPad 
> > / iPhone I am wondering if this is a dead-end excursion in terms of making 
> > QGS generally available on iOS?
> >
> 
> This is opening a complete can of worms... but I've wondered for a
> while if we need to set up a contributor agreement which grants
> copyright of code to the QGIS organisation, so that we have the
> flexibility to relicense QGIS in future if (and ONLY IF!!)
> required***. Currently we are stuck with the GPLv2 or later license
> forever, but I can definitely see a time when we'd like to drop the
> "v2" and move to a pure "v3 or greater" license, or even relicense
> under something more permissive like the MIT license.
> 
> I see this "stuck with the GPLv2 license FOREVER AND EVER" as a
> potential risk to the project. There's many other open source licenses
> to choose from, including some which MAY be much better to suited for
> the project. But I feel confident that with the right approach,
> careful wording, and legal fine print we could, at this stage of the
> project, get agreement from all current contributors to a copyright
> transfer agreement. So I'd like us to at least have a nice discussion
> about whether this is a good idea or not.
> 
> Nyall
> 
> *** Hey Trolly mcTrollface: I'm not ever saying QGIS should go closed
> source. Go take your annoying breed of community troublemaking
> elsewhere and let us keep this discussion civil and based on facts
> only.
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—








Tim Sutton

Co-founder: Kartoza
Ex Project chair: QGIS.org

Visit http://kartoza.com <http://kartoza.com/> to find out about open source:

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Skype: timlinux 
IRC: timlinux on #qgis at freenode.net

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