Hi Axel,

If you really want to test your plugin in macOS, you can sign up to one of
the cloud based services, which offers you remote access to a macOS
desktop. We use https://www.macincloud.com/ for QGIS macOS builds and their
customer service is very good.

Regards
Saber

On Wed, 6 Feb 2019 at 14:02, Alexandre Neto <senhor.n...@gmail.com> wrote:

> Hi,
>
> I don't think that the supported platforms of a plugin should be a
> limitation for publishing it in the QGIS repository. If it's useful for a
> high number of users, why not?
>
> To me the only important thing to do, is to inform the users of any OS
> restriction, so that people don't waste time trying to make the plugin work
> in a non supported platform.
>
> I wonder how many of the published plugins have been tested to confirm
> that they work both on windows, Linux and Mac.
>
> Best regards,
>
> Alexandre Neto
> A qua, 6/02/2019, 13:35, Tom Chadwin <tom.chad...@nnpa.org.uk> escreveu:
>
>> Matthias Kuhn 🌍 wrote
>> > If it's a single-purpose use-case specific plugin which is
>> > intended to be run inside a specific organization / scenario, then I
>> > don't see the benefit of investing a lot of effort into something that
>> > will never be used.
>>
>> By "effort", do you mean the work to make it cross-platform? If so, yes,
>> but
>> in the case you describe, there is also no argument that the plugin should
>> go in the official repo.
>>
>> This is a specific, but not uncommon, case, if I understand correctly. The
>> QGIS plugin is a kind of middleware between QGIS and another tool which is
>> not cross-platform. At work we have multiple users with another such
>> plugin.
>>
>> In these cases, I guess it's a judgement call: are there enough potential
>> users out there who would benefit from the extra visibility of having this
>> plugin in the QGIS official repo? Or is the plugin so closely tied to the
>> third-party application that it is more appropriate that that other app
>> should host it, either on their own compatible plugin repo, or as a zip
>> (bearing in mind that installing a plugin from a zip is massively easier
>> than it used to be)?
>>
>> At the end of the day, all other factors being taken into account,
>> excluding
>> a plugin because it only works on Windows runs the risk of the project
>> appearing to be unfriendly towards Windows. As a Windows user myself, I'm
>> afraid that attitude is sometimes (often?) apparent among QGIS devs, as it
>> obviously is in the broader open-source dev community.
>>
>> Cross-platform is a QGIS killer strength. But let's not make it a dogma.
>>
>> Thanks (and apologies if this went a tad OT)
>>
>> Tom
>>
>>
>>
>> -----
>> Buy Pie Spy: Adventures in British pastry 2010-11 on Amazon
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> --
> Alexandre Neto
> ---------------------
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-- 
Saber Razmjooei
www.lutraconsulting.co.uk
+44 (0)7568 129733
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