Thank you Alexandre, Yes, I should mention 10 pixels is default on my system, I have also tried 20px up to 40px testing incase of High DPI issue. I have tried tossing out my QGIS 3 Profile, and thought that fixed the issue, but found it creeping back in again. Clean build of QGIS 3.10.1 w/no extra plugins in my Testing User-land.
I absolutely agree, the Reshape Tool works nicely when dealing with bisecting edits, and when not, a few node changes. I am just curious, since it appears I am in a distinct minority with this issue, all through various MacOS updates, Laptops, desktops, 3.4.x, 3.6.x, 3.8.x, 3.10.x Mars On Wed, 1 Jan 2020 at 16:45, Alexandre Neto <[email protected]> wrote: > Hi Mars, > > In Settings > Options > Digitizing, What is your search radius fro vertex > edits? I use 10 Pixels and it works fine with me. > > Besides, in case you don't know, for that kind of task, you can use the > reshape tool instead, in the advanced digitizing toolbar. > > Alexandre Neto > > On Tue, Dec 31, 2019 at 1:10 AM Mars Sjoden <[email protected]> wrote: > >> I have been using QGIS 3.x for a good solid year, and have come to >> conclude that the New CLICK + CLICK method is not intuitive, and I have >> been finding it buggy (at least on Mac). >> I have been hoping that performance, accuracy and efficiency would >> improve with the Vertex Tool in 3.x but it has not (at least on Mac) >> I have used many CAD software over the years (AutoCAD, FreeCad, >> Vectorworks, Inventor, Sketchup/Layout), and am not familiar with this >> unconventional Click+Click method for moving nodes/features. Perhaps this >> is a Windows UI thing? >> >> Besides the issue with having to re-wire the brain to the Click+Click >> method of the Vertex Tool, the moving of a node is buggy. >> 33% of the time Left Click is either not registered or is registering as >> a selection box. >> >> I have read the arguments FOR Click+Click, perhaps if it actually worked >> I would be okay with it. >> >> It appears there are two Vertex Tools states being used contextually. >> The Vertex Selection Tool state and the Vertex Move Tool state. It seems >> in my case the Vertex Tool defaults to a selection state much too often no >> matter how close to the bullseye I click. >> Link to video illustrating the issue >> >> QGIS 3.x Vertex Tool Bug.mp4 >> <https://drive.google.com/file/d/1XKiayJF2fUKlKrtK2sS6new2T77lxAXB/view?usp=drive_web> >> >> >> Best wishes and Happy New Year! >> Mars >> >> >> On Sun, 14 Apr 2019 at 16:04, Cory Albrecht <[email protected]> wrote: >> >>> > It's not true to say that QGIS is an outlier: >>> >>> I think it's quite fair to say that it is the outlier, and I gave a >>> bunch of example where click+drag is the norm and aI gave anumber of >>> exmaples. Click+drag is ubiquitous. Next time you go into a text field of >>> the feature attributes form to edit that text attribute, let me know how >>> much text you select by doing click-move-click instead of click+drag. :-) >>> >>> > along with the reasons Jo mentions and increasing the ability to be >>> more accurate if you don't have to hold down the button >>> >>> I would disagree that having to hold the button down while selecting >>> makes it less accurate as it doesn't affect how much you are able to flex >>> your wrist or add to stress on the carpal tunnel. Click or no click, you >>> wrist would make the same movements. Given the ubiquity of click+track in >>> the computer world, choosing that offer the better UX experience to the >>> users because it doesn't requires them to relearn how they do simple, >>> common actions for just one application. >>> >>> Especially the regular "Select Feature(s)" tool (not polygon, freehand >>> or radius) does requires you to click and drag. If carpal tunnel issues and >>> accuracy were actual issues/reasons, then this tool also should have been >>> change to click, move, left-click to end just like the other selection >>> tools were changed. That lack of consistency leads to a frustrating >>> experience for the user, ask any UX designer. >>> >>> > was to align with the behaviour of CAD, which does use "click-click", >>> rather than click-and-drag. >>> >>> How many people who start using QGIS were CAD users beforehand? I >>> suspect that even minimally experienced CAD users are in the minority. If >>> there is a decent chunk that could benefit from such a UX/UI change, >>> perhaps it would have been more appropriate to make that a switch in the >>> settings that would change the behaviours? >>> >>> On Wed, Apr 10, 2019 at 6:40 AM Tom Chadwin <[email protected]> >>> wrote: >>> >>>> Hi Cory >>>> >>>> From memory, there was a lot of discussion about making this change in >>>> the >>>> vertex editor. It's not true to say that QGIS is an outlier: the >>>> rationale >>>> behind the change - along with the reasons Jo mentions and increasing >>>> the >>>> ability to be more accurate if you don't have to hold down the button - >>>> was >>>> to align with the behaviour of CAD, which does use "click-click", rather >>>> than click-and-drag. >>>> >>>> Tom >>>> >>>> >>>> >>>> ----- >>>> Buy Pie Spy: Adventures in British pastry 2010-11 on Amazon >>>> -- >>>> Sent from: >>>> http://osgeo-org.1560.x6.nabble.com/QGIS-Developer-f4099106.html >>>> _______________________________________________ >>>> QGIS-Developer mailing list >>>> [email protected] >>>> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer >>>> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer >>> >>> _______________________________________________ >>> QGIS-Developer mailing list >>> [email protected] >>> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer >>> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer >> >> _______________________________________________ >> QGIS-Developer mailing list >> [email protected] >> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer >> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer > >
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