Dnia niedziela, 15 marca 2020 12:50:04 CET Sebastian M. Ernst pisze: > As far as I can > see it, C++ plugins have to be compiled with QGIS anyway. At runtime, > all a user can do is to activate or deactivate them. Borys, am I > understanding this correctly?
Yes > If a *minimal* C++ GUI would allow exactly > that, you could reduce a lot of the complexity. The rest could > (following my instinct) cleanly be written in Python. I.e. if (and only > if) Python is present, a fully featured plugin manager (for C++ *and* > Python plugins) could drop in and *replace* the simple C++ plugin on/off > manager GUI. How about that? It would work, too. I don't have any strong opinion about the two opposite directions and don't want to take the floor, as I probably won't be able to contribute. I was thinking about refactoring the Installer (what I terribly wrote being a newbie) as well as rewritting the Manager with QtQuick for years, but never found enough time for quite a big task. Regards, Borys _______________________________________________ QGIS-Developer mailing list [email protected] List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
