Hi Joseph,

Like you, rubber bands and drawing/paint stuff are quite obscure to me and I need to dig into it when I want something specific... I don't have a direct answer, but you could look into existing code doing similar things: the plugins "beePen" and "Bezier Editing" available in QGIS are "freehand" drawing tools.
They might use some of these functions.

Regards,

--
Jacky Volpes

Ingénieur SIG - Oslandia


beePen: https://github.com/mauroalberti/beePen
Bezier Editing: https://github.com/tmizu23/BezierEditing



Le 19/02/2023 à 21:59, Joseph Burkhart via QGIS-Developer a écrit :
Hello,

I'm working on a python plugin that provides a new map tool for drawing polygons and I'm hoping someone could give me some pointers. I'm very familiar with the pyqgis API when it comes to processing, less so (but learning) when it comes to gui.

I have created a new polygon drawing tool that behaves like the default one. What I want to do now is modify the drawing widget so that it behaves more like a brush tool, so the user can activate the tool, click on the map canvas and drag to leave a brush stroke, and when they release the mouse button the brush stroke is turned into a polygon.

My impression is that I need to create a subclass of QgsRubberBand and then re-implement that class's draw method, but honestly I can't figure out where to start with that reimplementation. I've read through the pyqt docs for QPainter, and through the pyqgis docs and source code for QgsRubberBand (links below); I still couldn't figure out what to do next.

Anyone have any recommendations?

Thanks very much,

Joseph Burkhart



QgsRubberBand:
https://qgis.org/pyqgis/3.28/gui/QgsRubberBand.html
https://github.com/qgis/QGIS/blob/master/src/gui/qgsrubberband.h <https://github.com/qgis/QGIS/blob/master/src/gui/qgsrubberband.h,> https://github.com/qgis/QGIS/blob/master/src/gui/qgsgeometryrubberband.cpp

QPainter:
https://doc.qt.io/qtforpython-5/PySide2/QtGui/QPainter.html


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