We are officially QT6 only since https://github.com/qgis/QGIS/pull/64365
Best Stefanos On Tue, Dec 23, 2025, 11:43 AM David Koňařík via QGIS-Developer < [email protected]> wrote: > Hi, > I'm glad you've opened this discussion. I'm personally in favour of > moving from the macros to the new string literal operators, since I > think that both have next to no value for a programmer reading the code, > so I favour the less intrusive option. > > Though as far as I know, we still support building QGIS with Qt 5, so > this will have to wait until we're officially Qt 6-only. > > David Koňařík > > On 12/21/25 19:50, Even Rouault via QGIS-Developer wrote: > > Hi, > > > > I personally find that QLiteralString() and QLatin1String() add > > significant visual noise when reading QGIS source code. Qt 6.4 adds a > > Qt::Literals::StringLiterals namespace (https://doc.qt.io/qt-6/qt- > > literals-stringliterals.html) with operator"" _s(...) and > > operator""_operator ""_L1(...) > > > > So code like > > > > wallProperties.insert( QStringLiteral( "geometryModifier" ), > > WALL_EXPRESSION ); > > wallProperties.insert( QStringLiteral( "symbolType" ), > > QStringLiteral( "Fill" ) ); > > if ( renderer->type() == QLatin1String( "25dRenderer" ) ) { ... } > > > > can be simplified as > > > > wallProperties.insert( u"geometryModifier"_s, WALL_EXPRESSION ); > > wallProperties.insert( u"symbolType"_s, u"Fill"_s ); > > if ( renderer->type() == "25dRenderer"_L1 ) { ... } > > > > For the replacement of QStringLiteral() by ""_s is is a bit unfortunate > > though that we have to put the 'u' prefix to indicate this is a Unicode > > string, but u""_s is still shorter than QStringLiteral( "" ) > > > > Thoughts on doing a mass replacement to those new ways? > > > > Even > > > > _______________________________________________ > QGIS-Developer mailing list > [email protected] > List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer > Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer >
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