Sampson, David wrote:
> Is there a co-ordinated effort o house multiple QGIS plugins in the same
> place?
> 
> I am thinking specifically of python plugins that deal with OGC type
> services.
> 
> Sourceforge is a classic option
> 
> There is also http://code.google.com/opensource/
> 
> I am thinking one central place for people that don't want the overhead
> of housing their own code.
> 
> The thought would be something like the following in the repo
> 
> Repo ==>
>       Plugin I        ==>
>                       trunk
>                       branches
>                       tags
>       Plugin II ==>
>                       trunk
>                       branches
>                       tags
> 
> 
> Basicaly housing a bunch of plugins in one place in one repo and
> different people are responsible for their different plugins and we all
> follow the "proper" way to package and distribute to the python plugin
> loader.
> 
> 
> Thoughts?
> 
> 
We've discussed it briefly previously and I believe Gary was looking
into how to do this so it would be integrated with the distribution site
http://pyqgis.org/

Although that appears to be down at the moment, it's where the Official
and Contributed Plugins are hosted from.

As I pointed out in a previous thread on this the model you wrote is
basically like trac-hacks.org, and feasible. There is some question as
to whether we should go with a DVCS to allow for more flexibility in
merging and trading pieces. It appears that some plugin devs prefer Git
or Mercurial over svn for this stuff.

Overall though I agree we need a central hub for plugin development to
make it easier to manage the Official ones and allow champions to easily
pickup where someone else left off.

Alex

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