Hi I changed ARCHS to x86_64 only and it works. Thanks!
regards Stefan ----- Originalnachricht ----- Von: "William Kyngesburye" <[email protected]> Gesendet: Sam, 4.9.2010 23:26 An: "Ziegler Stefan" <[email protected]> Cc: qgis-user <[email protected]> Betreff: Re: AW: Re: [Qgis-user] building qgis on mac os x On Sep 4, 2010, at 3:39 PM, Ziegler Stefan wrote: > ld: warning: in > /Users/stefan/Develop/src/qgis_trunk/mac/xcode/build/snow/Release/Qgis.app/Contents/MacOS/lib/libqwt.dylib, > file was built for unsupported file format which is not the architecture > being linked (i386) > Undefined symbols: > "QwtAbstractScaleDraw::setScaleDiv(QwtScaleDiv const&)", referenced from: > QwtPolarGrid::updateScaleDiv(QwtScaleDiv const&, QwtScaleDiv const&, > QwtDoubleInterval const&)in qwt_polar_grid.o > QwtPolarGrid::updateScaleDiv(QwtScaleDiv const&, QwtScaleDiv const&, > QwtDoubleInterval const&)in qwt_polar_grid.o ... > It seems that there is something wrong with my Qwt stuff. How can I check if > all is installed correctly? And can I build Qgis without PyQwt/Qwt support? > It's possible you compiled Qwt 64bit-only (very likely, since 64bit is default on Snow for all but the first core solo/duo Macs). Then you left Qgis at the default 32+64bit (you changed SDKSYS to "snow", and left ARCHS at the default "i386 x86_64"). Hmmm.... maybe I should change those defaults. I set up the xcode project with packaging in mind, where you would want to cover all supported variations of a system version, ie "universal". But really, one-off builds by users will most likely be for the system they're building on. And the Qgis installation instructions are single-arch. ----- William Kyngesburye <kyngchaos*at*kyngchaos*dot*com> http://www.kyngchaos.com/ "Time is an illusion - lunchtime doubly so." - Ford Prefect _______________________________________________ Qgis-user mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/qgis-user
