Hi Lewis, thanks for raising the issue here. The performance of QGIS server rendering is a long standing work in the QGIS community. We have been working recently on a test platform that helps in driving development by checking rendering performances every night at http://test.qgis.org/perf_test/
The performance of QGIS server are conditioned by a lot of factors, and we are currently investigating what could have caused some slower results for lines and polygons, and what could explain a slower server than the desktop. You can now take benefit of the multithread rendering that will speed up a lot if you have available cores. Good news from today, we might have found a really simple explanation for one issue. We still have to issue a Pull Request to fix it, and check that it works in all contexts. Could you precise what differences you see, give some metrics before/after, a description of your datasets, etc...? Best regards Régis -- Sent from: http://osgeo-org.1560.x6.nabble.com/QGIS-User-f4125267.html _______________________________________________ Qgis-user mailing list [email protected] List info: https://lists.osgeo.org/mailman/listinfo/qgis-user Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-user
