*Alexei Schwab*alexei at fastmail.net <mailto:qgis-user%40lists.osgeo.org?Subject=Re%3A%20%5BQgis-user%5D%20Two%20%27Random%20Points%20in%20Polygons%27%20tools%3F&In-Reply-To=%3C5a6bae31-53b7-439e-bfdd-511c02a80705%40app.fastmail.com%3E>
/Thu Jan 19 12:26:11 PST 2023/
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* Random Points in Polygons
* Random Points inside Polygons

To me they look very similar but I was wondering if anyone on the list could 
clarify if they do anything different?

Aren't the description of the two processing algorithms in the user manual [1] [2] and in the of any help for you?

Anyway, AFAIK the "Random points in polygons" is an old Python algorithm, while the "Random points in polygons" is a new C++ one. The description given by the author of the latter, may give you more details [3].

Best regards.

Andrea Giudiceandrea

[1] https://docs.qgis.org/3.22/en/docs/user_manual/processing_algs/qgis/vectorcreation.html#random-points-in-polygons [2] https://docs.qgis.org/3.22/en/docs/user_manual/processing_algs/qgis/vectorcreation.html#random-points-inside-polygons
[3] https://github.com/qgis/QGIS/pull/35745
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