*Alexei Schwab*alexei at fastmail.net
<mailto:qgis-user%40lists.osgeo.org?Subject=Re%3A%20%5BQgis-user%5D%20Two%20%27Random%20Points%20in%20Polygons%27%20tools%3F&In-Reply-To=%3C5a6bae31-53b7-439e-bfdd-511c02a80705%40app.fastmail.com%3E>
/Thu Jan 19 12:26:11 PST 2023/
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* Random Points in Polygons
* Random Points inside Polygons
To me they look very similar but I was wondering if anyone on the list could
clarify if they do anything different?
Aren't the description of the two processing algorithms in the user
manual [1] [2] and in the of any help for you?
Anyway, AFAIK the "Random points in polygons" is an old Python
algorithm, while the "Random points in polygons" is a new C++ one. The
description given by the author of the latter, may give you more details
[3].
Best regards.
Andrea Giudiceandrea
[1]
https://docs.qgis.org/3.22/en/docs/user_manual/processing_algs/qgis/vectorcreation.html#random-points-in-polygons
[2]
https://docs.qgis.org/3.22/en/docs/user_manual/processing_algs/qgis/vectorcreation.html#random-points-inside-polygons
[3] https://github.com/qgis/QGIS/pull/35745
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