Hey,

It used to be the case that whenever a UoW loaded entities and then 
completed(), all entities would be saved regardless of whether they had 
actually been changed or not.

I have now implemented modification checking in DefaultEntityState, so 
that EntityStore's using it can ask in prepare() whether it had actually 
changed, and only store those that have.

This includes trivial modification tracking in 
DefaultEntityState.setProperty and .setAssociation, and a little more 
elaboreate Collection wrapping for ManyAssociations. Should work ok 
though I hope.

/Rickard

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