Ralf Rekondt wrote: > Hi Phoebus, > > ----- Original Message ----- > From: "Phoebus R. Dokos (Öïßâïò Ñ. Íôüêïò)" > Sent: Saturday, January 07, 2006 4:12 PM > Subject: Re: [ql-users] Extracting QL Programmes from Microdrive to PC > >>The Pawn's system is less than an OS and more a virtualisation of a >>imaginary 68K machine with fewer instructions than the actual thing (which >>is pretty cool as only the "runtime" had to be written and the program ran >>everywhere (from QL to Amiga, to Atari, to PC!)
Interesting...I shall have to get my QL fixed so that I can load the carts (hope they work) and have a look at that. > Yes, but it was executed beside QDOS, not using anything of it. BTW: > "QL.Pawn" was the first "Pawn" written and the first adventure program of > Magnetic Scrolls. As more than evinced by the still included "debug" tricks. eg "climb guru" would put the player the other side of the boulder blocking the path to the snow plateau. Incidently, I variously patched my working copy of the Pawn to use the magic number in the data cartridge as opposed to master key cartridge; or not to require any key cartridge at all. _______________________________________________ QL-Users Mailing List http://www.q-v-d.demon.co.uk/smsqe.htm
