I remember, that Steve Sutton also implemented a way of mixing Mode 4 & Mode
8 in his adventure creation program from DP (have forgotten the name....).
Must have been in the late 80s.
Cheers...Ralf
From: "Francois Lanciault"
Subject: Re: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?
I came up with the same trick many years ago, although I only implemented
the 256 x 256 (two mode 8 screen) hi color display. The idea of mixing a
mode 4 with a mode 8 screen did not occur to me. I produced a demo disk
including about 5 colorful images. It was sometime between 1990 and the end
of 1993... I showed the result at the Bedford U.S. QL show to a few people
but nobody seemed to care. That put an end to my hi color research on the
QL...
François
Date: Fri, 20 Jun 2008 16:13:51 +0100
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: [Ql-Users] Hi Resolution Colour Graphics on a Standard QL?
It is good to see that progress has continued and the sources now
released for QL - Dithvide, which allows the standard QL to display high
resolution colours - see
http://omega.webnode.com/products/sinclair-ql-dithvide-2/
This should be supported - wonder if anyone would be interested in
writing a game using these techniques?
--
Rich Mellor
RWAP Services
URL:http://www.rwapsoftware.co.uk
URL:http://www.rwapservices.co.uk
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