Dilwyn Jones wrote: > > I am not quite sure I understand the background to this game.... > > > > Am I correct to understand that it was a public domain game > written in > > 1986, but only just licensed for release? > > So where was the film taken, and what is Urs' link to it? > > > > It works fine in q-emulator :-) > > > I gather it was a game written in 1986 by Martin Neuss. > Originally published in a German QL magazine and I think > subsequently in a German or Dutch (I forget which) user group library. > > Written in basic and code. Nice little front end judging by > the video. > It loads 32 screens to the screen so might not work unless > screen is at address 131072, or if using QPC2 could perhaps > use the "screen shadow" (QPC_QLSCREMU command?) > > Looks good in the video at least. Looks like there's versions > for both network and standard floppy disks.
I'm sure there was a text-based version published in QL World (or QL User... whichever). I recall typing it in, but it never did work properly. It was supposed to redefine the fount in order to display graphics, but that bit never seemed to work properly, and even if it did, the QL's lightcycle was about twice as fast as the player's, so it always won.... Happy days :) I'll have to see if I've still got it lurking on an old microdrive somewhere... Cheers, Ade. _______________________________________________ QL-Users Mailing List http://www.q-v-d.demon.co.uk/smsqe.htm
