On 24 Jan 2012, at 15:10, Dilwyn Jones wrote:

> 
>>>> As this was about jpg, Dilwyn did not mention his BMP program that also
>>>> shows BMP files in a window, without distortion, but only 24 bits.
>>> Also does batch conversions. But only tested AFAIK with QPC2/QXL Mode 32 
>>> style screens. There is conversion code for Qx0 Mode 33 screen but I am not 
>>> sure if it has ever been tested (no Q40 or Q60!)
>>> 
>> Well, I have no Qx0 either but have used your BMP to convert to m33 and my 
>> routine to do the same. Converting these to m32 gave the same result, so 
>> they must be ok, or both have identical bugs!
> Ha! I thought someone would have told me by now if they didn't work.
> 
> But, knowing my luck, it will be "identical bugs" :-)
> 
>> As almost everything needs conversion to the native pic format, this pic can 
>> then be saved.
> PE screen save and restore functions in Easyptr all work with PIC files, so 
> although they are large, it serves as a good base point to work from, then it 
> is fairly easy to save as PIC or screen-bytes formats, even Goerge's PSA 
> files for his apps.
> 
> GD2 sprites can be quite large (not sure if there's a limit) - it makes sense 
> to be able to save at least small pictures as sprites.
> 
>> So far I can only convert uncompressed images, RLE sprites are done by Wman2 
>> and can then be pic'd from the the screen.
> I haven't looked at the RLE format much, but I think it's just simple run 
> length encoded as the name implies. I'm sureit's documented in one of the 
> GD2/WMAN2 documents on my website.
> 

Have a look too at Norman Dunbar's useful Wiki.

George
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