I’ve just been playing Wolfgang’s SoQLoban game announced on here recently.

Well, I had to, in the interests of mentioning it in the Quanta magazine news 
columns this month.

Sorry, Lee (editor) it looks like the magazine will be late, and you can blame 
Wolfgang. This is one addictive little sod of a game! (and colourful to boot)
I’ve never played Sokoban before and now realise what I’ve missed... Trying to 
push all those little crates into their storage locations in that warehouse 
without getting myself locked into a dead end or avoiding crates stacked so I 
can’t push them around is completely addictive. The Undo feature is great, but 
just makes me want to keep persevering and I end up getting even more addicted.

For anyone using a high colour system, this game makes good use of colours.

Congratulations Wolfgang, brilliant little puzzle game.

Dilwyn Jones
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