Does anybody know of any toolkit having commands that support both absolute coordinates AND GD2? The Relative coordinates do not seem to work with non 2:1 screens (640x480 for example) and my S*Basic procedures with direct Poke to the screen are kinda slow :-)...
My solution so far has been of the form: 100 MAXHORRES = 800 200 MAXVERTRES = 600 300 DIRECTADDRESS= SCR_BASE+((MAXVERTRES*Y)*2)+(X*2) 400 POKE DIRECTADDRESS, COLOURELEMENT1:POKE DIRECTADDRESS, COLOURELEMENT2 Of course this snippet does not include code to check the vertical and horizontal pixel coordinates (if they are out of bounds that is) and the colour selection is rather elementary (to the point of guessing ;-) but that's the only thing I could come up with. Any Ideas? Phoebus
