��� 6/11/2002 4:07:39 ??, �/� "Davide Santachiara" <[EMAIL PROTECTED]> 
������:


>What do you exactly mean for the full set of utilities? If I remember well all the 
files of the ZM suites were enclosed including manuals apart probably the ZX tape 
(for obvious reasons) with the conversion utilities (but the files are included in ZM 
format and with some tricks they could be transferred via Interface 1 to a real 
Spectrum). In any case provided you have at least a QPC running on a decent PC 
(i.e. > 800 MHz Athlon or Pentium) I would not care using ZM/hT any longer.

I completely agree, after RealSpec everything else seems redundant, however
I am interested in running them under Q40 :-) and not a PC :-)

>About this point here is the scenario view from my standpoint:
>
>1. To be verified whether Marco Ternelli (the developer of the 68000 core) 
whether he  agrees in releasing the source code

Is Marco reading this list?

>2. Find time in order to collect again all the sources, clean them, try to recompile 
them, write short information for usage etc. This is all but simple as much of the 
development was done for instance on Minerva and now I can only work on SMSQE 
/ QPC so some compatibility problems could come out. Also the PE interface was 
done with Easyptr. Does a GD2 version of Easyptr exist now?

AFAIK Easyptr handles extended colour sets... Anyone? (Marcel?).
In any case it may be easier than that if a palette is build to eliminate stippling 
and 
assign the correct colours. If of course regular calls have been used.... :-)

>Frankly speaking all the story appears complicated to say the least. Added to this 
I have also to say that in 4 or 5 years I had a so small feedback on ZeXcel (even if 
it was freeware almost from the start) that I am a bit sceptic in embarking in this 
work (apart from the fact that the time that I could devote to the task is almost 0 
at the moment). 

I was more interested in fiddling with it myself as it is very interesting from many 
standpoints.
One of the main things I am interested in (for obvious reasons) is the AY emulation 
core and the NET driver for it... I would like to be able to use that or at least get 
ideas on how to write my own in one of the upcoming games (Q-Word and $$$ ($ is 
a wild card, guess what the game is about)

Phoebus



  • ... Φοίβος Ρ. Ντόκος
    • ... Davide Santachiara
      • ... Phoebus Dokos
        • ... Marcel Kilgus
        • ... P Witte
          • ... Andrea Carpi
        • ... Darren Branagh

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