----- Original Message -----
From: "Jerome Grimbert" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, December 15, 2003 7:29 AM
Subject: Re: [ql-users] Number of loose items


>
> John Sadler makes some magical things to make me read
>
> } Did anybody know that the number of loose items are limited in C68 in
the definition of the status area in qptr_h in the line
> } char litem[40]
> } ?
>
> Yes, I did! I learned it the hardway when I wrote a program with more than
40 loose items. Just patch the structure to get more by increasing the
number!
>
> } Is there anyone whose programs would be disadvantaged if the number of
loose items were limited to 30?
>
> Why do you want to reduce that default structure size ?
> Side note: what do you mean by "limiting to 30" ?
> At least one of mine (sprted) if you were to push that modification back
in to the C68 distribution...

GeorgeGwilt's Window design Program which is being updated was limited to 30
loose items, 10 spaces being allocated to system sprites.
However we have learnt that Dilwyn has 97 in his Launchpad program! (It is
amazing what George can do with NetPeek!)
So George is taking steps to ensure that programmer can specify the number
of loose items in SetW as it will be called.

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