Hi Oliver:

Am 19.05.11 21:56 schrieb(en) Oliver Eichler:
But still Custom Maps suck, because the limitations of that format suck. There 
are no levels and the 100 tile limit is very scarce. The new stuff in QLGT 
tries to address the later problem. Now you can select a large area of more 
than 100 tiles and select/deselect tiles to reach the limit. The final export 
will be a single KMZ with all tiles.

I noticed that there is an additional binary (map2gcm), which for OS X should 
go into the bundle IMHO.  I already have a patch for that, in particular for 
the executable's path and the otool (library path) stuff.  I would like to test 
it - but how do I use this app from the GUI?  Very dumb question, but no 
explanation in the wiki...

An other issue:  We discussed off-list the issue of Artifacts on Mac OS X 10.5. 
 Your latest approach (CMapTDB.cpp, lines 1119/1120) hides some layers in a 
custom Garmin map I use (you remember, I guess...).  This one is still in svn, 
and it is *not* OS X specific; I see the same effect on Ubuntu 11.04.

I'm not sure which OS X versions are affected by the artefacts bug; 10.5 is, 
10.4 isn't.  Not sure about 10.6 - did anyone see them when displaying Garmin 
maps with dark lines on light background?

Not sure what a decent approach would look like.  Any ideas?

Best,
Albrecht.

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