Hi Philipp, an additional note: To help with debugging, you can use the following function:
function countQooxdooObjects() { var objectCount = 0; for (var key in qx.core.Object._db) { if (qx.core.Object._db[key] != null) { ++objectCount; } } return objectCount; } You have to replace _db with __db if you're using the latest qooxdoo SVN version. Please note that you shouldn't normally access properties that start with an "_" directly - this is only for debugging! To test for leaks caused by undisposed objects, call the count function before and after an action. If the count is higher afterwards, there are some leaks (or some intentionally created long- lived objects - but the count shouldn't continue to go up every time). Regards, Andreas ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ qooxdoo-devel mailing list qooxdoo-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel