I've just been trying to use fadeOut in 0.6.6, and had to work around a problem.
I had an image which I wanted to show immediately, and then slowly fade out. The fading code is designed to fade in, then fade out. If you don't fade in before fading out, the fadeCounter is wrong. Therefore prior to calling fadeOut, I had to call setFadeCounter, to the number of steps I was using. I'm guessing that fadeIn will similarly need a call to set the fadeCounter to 0. Also, if you had a fadeIn with 10 steps, say, then a fadeOut with 20, you would get problems. Reported as http://bugzilla.qooxdoo.org/show_bug.cgi?id=430 The same problem is in 0.7, and also there the fade timer isn't disposed of properly - there is still code in widget.dispose() to dispose of it, rather than in the mixin for manimation.js. Reported as http://bugzilla.qooxdoo.org/show_bug.cgi?id=431 Hugh ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ qooxdoo-devel mailing list qooxdoo-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel